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That moment when you realize you have waited a month for your army strength to fight the grey isles.
(I tried to play my first playthrough without Dark Knights... Its taken about 6 months from when I first started.)
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i think you should add a chance for your country to fail in war, anyway you should add skills you trigger in war (+ if you agree)
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I had a suggestion about sending troops... Could you make the send troops an option after you click on the country you want to conquer? So I would click on Greyph, and it would prompt me with another screen that says would you like to send extra troops, and then have the drop down menu from there. It just seems backwards to select more troops prior to clicking on the country button.
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Random idea: random conquest events, e.g; conquered countries rebelling, other countries forming alliances, other countries conquering, civil wars, etc.
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This is painful. Even at 1000% conquest speed it takes 10-15 minutes to conquer OMANA. Could there be a way to dual purchase upgrades. I know you don't want conquest to be too fast but should it really take a week to conquer no matter what level you're at?
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Chrome: Game loads to blue screen with wooden tabs at top. I really want to look at the new update! I appreciate your work!
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I've been playing idle conquest from the start. The game has really change since I first started playing. I really like the new dialogue; and then you kind of went south with control the players with how much. what happen to battle speed? I have 850mil dark knights and it takes what feel like forever to take over the first country... There are a feel like problems that have been hitting the forums but dude whatever happen to are freedom.
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@Dragon5, according to the changelog, Meh, Gleeful, Evil, and Annoyed. Go to Options and look at the Things to Note to see their effects.
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Game is great and Catherine is really cute character , what about adding food? Farms and markets became useless after some time, you could add food and need for it in countries and when you go conquer some country (troops have to eat too) you could add food rations (say people use x2 food then they produce x1,5 gold and if they have x0,5 rations they produce x0,75 gold and Catherine is angry in dialogues cause people are "disobeing her" not working at their best. Soldiers at war could die from starving if there is no food. Some countries could be made to produce more food or more soldiers.
REMEMBER it's only my suggestion, my idea and you probably won't use it, just wanted to share idea from my head...
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The new changes are great, except Catherine's mood gets stuck. I've tried going through the dialogue multiple times, reloading the game, and waiting a day without success. The first time she got stuck after conquering the world. She is currently stuck in the middle of my game.
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Okay, why is it that Catherine's mood seems to be permanently stuck on "Annoyed", regardless of anything I do to try and change it?
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I feel as though you have made active play completely redundant. I feel that in an idle game, active play should also be rewarded but as the game is now that reward is far too insignificant which in my opinion will cost you many players. Yes it's supposed to be an idle game but it's always nice to be rewarded for actively playing the game.
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Though I understand why you made conquering slower now, it just feels TOO slow for me. I'm not gonna be like the others who are just gonna walk away (though i do understand their pain a bit) I think having the Dark Knights having an influence on the speed for conquering the countries but make it miniscule so you wont have people conquering worlds left and right.
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*The queen says we need to go to the barracks for inspection*
General: "My queen, we don't have any barracks."
Queen: "Fufu. We'll go inspect them anyway."
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It hurts me too much to use the annoyed mood. I can't enrage the lady tsundere, I felt myself flinch when I clicked the button.
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@Ariamaki Good idea. To many times have i wasted a mode change by going from the current mood into the current mood :/
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Given that you usually cannot back out of a conversation without blowing a change, I think either returning to "Meh" should not count as a Mood Change, OR you should have more like 10-12 changes per loop. Either way, "Changing" to the same mood you were already in currently counts as a change, it really shouldn't.
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rmj2bpresident. My good sir I'd like to say to you. Sending ten billion troops to one small island should make the enemy's heads explode in fear. We need this feature.
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There should be an option to spend troops to make the conquering instant. I have over 100x the population of our planet on one island, I can spend them without worrying.
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this latest update lowered army power from 1.5 to 1. So instead of making conquering countries faster, its become SLOWER?!?!?! not too happy with this so i guess its time to quit
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BUG: The first achievements for the barracks, arena and castle literally do nothing, since they set the achievement multiplier to "1", which is already the default multiplier. I imagine they are meant to set it to 1.5, like the achievements for the gold buildings.
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Dont know if someone has already mention but after you conquer everything and you click the Military Adviser for the second time Catherine says "Get going general! Good work general! Take a long deserved break! We will have some more work to do later! will be ours soon enough!". The "will be ours soon enough!" shouldnt be there right? Its from another dialogue and doesnt start with a capital W.
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@KaasChuig - What is the objective of the game? Am I missing something? I have over 50K Dark Knights, reset, and now it's really slow to conquer territories. I don't sit here with teh game up, I come back to it every so often, and now it takes so long, it will take 2 days to conquer the world.
Thats seriously unfun.
I just saw the "Spend Troops" button, and will try that next time.
I wish there was a link to some documentation.
"Chatting" with Katherine isn't all that much fun after a while.
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@intrafinesse, they have been updating the game, so they are still working out kinks. Even if you don't like the game, at least give them credit for their hard work and not just releasing an unfinished game and leaving it forever as is.
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When does the game end?
Now that I'm over 50K Dark Knights, it takes a very long time to conquer territories. To the point that I check in every couple of hours. At this rate it takes 2 days to conquer the world.
Is this supposed to be fun?
Am I missing something?
I sure hope so, because it seems like a 1 star game if this is all there is.
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I know im not whining about negative troop gains :/ mostly cause nothing but me screwing up and losing a battle to somehow win it with negative something troops left is the closest that has ever happened to me. :P
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Perhaps the rate at which you can conquer countries could have a hard cap. The limit would be 10 seconds per country, and only enough troops and dark knights would be employed to reach that limit. If you have 50 DK and you're trying to conquer Astrila, all of them would be committed and you'd take it in 30 seconds. With 50 mil DK, 10 mil would be committed and you'd take it in 10. That might resolve the issue of negative troop gains and stop people from whining.
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Evil mood kind of bugged, can't change it after conquering some countries with de 50% buff, i've tryied all dialogues, maybe after reset but I don't want to yet
Under Kingdom Overview there is a number that tells you how many mood changes you have left. You must do a dark knight reset to regain them. You have 20 at the start of each new conquest.
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BUG! Multiplier from world conquests is not reset when you delete your save. Damnit, now I'm going to have to reset my save again from the beginning once it's fixed :(
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On a furthernote, I wouldn't mind a mood that increases the cost of capturing nations, but makes upgrades cheaper. Any penalty really would be just fine. It's just that some upgrade costs are very, very, very large, and at some point we're going from "idle" to "email me in a year when it's ready".