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Where are all numbers like current dps, current bonuses, dps of each one building and total dps of that particular building type? Those little numbers are heart and soul of idle games :D.
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@MrSkibone, you need also money to fight another country, put your cursor on the battle of your choice and you see how much you need to fight
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The map screen is still completely buggy. I have 4x the amount of army power and size needed but it's still greyed out. Eventually it unlocks but it's not clear when or why.
Map screen works as intended, unless you are still experiencing some sort of zoom bug. The tooltips on the countries tell how much gold and power and how many troops you need. More interactive battles are on the way!
You can assume its not there if that makes it better =P! Send me a PM with what you got and i'll check the math for you! We will be adding a big stats screen soon that will lay out EVERYTHING for your number crunching pleasure! Stay tuned for more information!
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Troop number is three times higher but my attack power is less than one-third of what I need to take out next kingdom. Darn you dark knights.
How many DKs do you have. with 100,000 dark knights your army power should be just slightly lower than what you need when you have enough troops for the country.
Clear cache! Lag was all but eliminated by last patch. If you are still experiencing problems PM me your system specs + browser stuff and I'll see if theres anything up!
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Maybe you could have separate Tabs for Economy and Military buildings. Add more buildings like forge or town hall each with set bonus. The Map could be bigger and maybe each empire could have strongholds that after the capture would give different type of bonuses...
I like bonuses!!! :)
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It seems that the equation for gold/troops right now is "Total gps/tps = (base*achievement + base*Dark Knights)" Which renders achievements completely useless...
(sorry for the double post)
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One question, shouldn't the dark knights have a multiplicative effect with the achievements? If they should then it's not working, if they shouldn't then achievements are freaking useless...
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It'd be pretty awesome if you put more depth to the combat, you could expand Troops, for example Footmen, Archer, Cavalry etc and had upgrades for each type. Then battles to conquer the map would be more interesting too, if soldier types had a good against this bad against that circle, (eg, Archer beats Footman but loses to cavalry, Footman Beats Cavalry but loses to Archer, Cavalry beats Archer but loses to Footman)
I dunno, stuff like that. :D
Love your game, keep it up!
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@Upaut You need a lot of Dark Knight to show a real difference.
I have almost 150K Dark Knight now and i get over 1% for army power.
I currently have 288.956 troops and 3032.99 army power.
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To be honest, I'm rather disappointed. There's no real way to discern how one acquires power, since the Dark Knights don't seem to really do much to increase it. I'm on my "3rd" run with over 10k Dark Knights and I can't even take over the first country with 350k troops. -.-
That doesn't seem right. i'll look into it. in the mean time try clearing your browser cache. we just uploaded a new version 10 hours ago, your browser might be stuck with a cached version.
All achievement multipliers are working. possibly you are misunderstanding the math. Tell me how many buildings/achievements/dark knights you have and what your getting per tick and I'll run through the math!
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still no power boost from dark knights, 54k dark knights and stil power calculation is 0.05% of troop amount or troop:2000=army power, no mater how much dark knight you have :(
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I can answer your questions about army power and losing a lot more troops even when you got x time more army power:
1) When youre attacking well fortified positions you will always get a lot more casaulties than the defender.
2) "General i heard that were losing a lot more soldiers than the enemy can you tell me why?" "Your highness we dont have armory so we dont have any armor and we also dont have blacksmith so soliers have no mele weapon. But we have a very good ranged weapon" "And what kind of weapon is that? Crossbows? Longbows? Siege artillery?" "Ummm we only have farms so its a potatoes" "Can you kill someone by that?" "Actually no but the enemy can get sick if he forget to cook it before eating"
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I have no bugs to report. I just want to say that I LOVE developers like you! Those who listen to their critics and their fans and work to make the best game possible. DEVS LIKE YOU ROCK!!!
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Here a few suggestion for conquering new land.
First let use chose how much troop we want to sent to make it possible if I lost 5.4 millions troops conquering Teiuesia when i had almost 20 times more troops than them and over 3 times more power.
Unless Teiusia army were all superhuman i don't understand how i would lose almost 5 times more troops than them even though my army was far stronger than them.
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Bug with cathedral: gold value with enabled "buy max amount" may be invalid if it's possible to buy more than 1 building.
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These dark knights are really knights? can they fight? they only give you more money so they cant be real knights... are they merchants or tax collectors or maybe alchemists?
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I hope it will tells you the maximum amount of building you can buy when you active it ... so we can calculate our next move better ...
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More achievements would be cool to see. Something like x number of countries conquered, x number of troops gained, x number of dark nights recruited, and maybe play time achievements.
That is actually in the works now that we got the majority of the bugs that we have control over squashed. It will take a little time as every change we make has to be done carefully so as not to inadvertently cause a save game wipe! But we will get there! Watch the news section for more info!
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Wooo, so it seems that ratio of troop count to army power is 2000:1, and its quite exact. This is without any Dark knight influence. so for the second nation one would need 6.214 million troops to have the exact army power to conquer said nation. one would then need for the first nation 540000 troops.
Again this is WITHOUT any dark knights. so its basically hovering around 11 times the troop count for each nation with a deviation of +/- a few hundred troops
That is correct, actually. Dark knights have received a very strong boost. 100,000 will bring your army power and the enemy power into line at roughly the same number of troops. We are still adjusting the exact formula for more balance, and also to allow for a loss condition possible in the future. enjoy your guaranteed wins for now! MUHAHAHA!
***edit: PATCHED!****Wow! Haha! Good catch, looks like something got left off with the achievement tooltips rewrite! Fixing now, will be hot patched ASAP! (ppst. its 100 per achievement, for all achievements. we will be adding even more achievements in the near future!
That is correct. We have a whole new way to reward players for countries conquered coming soon providing this game keeps getting support. We increased the speed of tribute gains and the amount gained but right now, we plan to remove the tribute gains completely and use a new system that should be more fun ;) ~Taiga
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It would be kind of nice to have a Little timer under the money up in the corner that we can click that shows us money per second. If we click on it, it would switch from per second to per minute, per hour or per day.
Also the same type of counter for each thing. such as how much the farm makes a second,minute,hour,day and for each troop gen as well.
even if it is just per second and per day would be nice to see how much each generates for us so we could plan a little better.
We have released a major bug and glitch fix patch and that finally frees us to make the Kingdom Overview screen ;) which should take a couple weeks to get it all good (mostly because I program for this game in my free time and still have to go to work 50 hours a week at a job >_>) But you will definitely see a nice stat screen coming that will make planning fun and greatly enhance the enjoyment of the number growth! <3 Taiga
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Update #4 is LIVE! Check the news post for changes! As always let us know if you find any bugs! And as always, Keep sending those suggestions our way!
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I think this was just missed while changing.. Reset confirm message still says dark knights give 0.005% boost per dark knight.
Also, can there be any additional boost for being active / idle in the game?
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I think we're to the point of idles needing to include more of a game. The progressing upgrade system is fun but there's no innovation. This one kind of bends it in the right direction but its still the same. Its time to add more game to the idle format.
And we 100% agree with you! We designed this game with a lot of room for innovation and to add much more to it, even the way I'm handling save variables prepares for that as well as the way I am handling math calculations :P We just need the support so we can dedicate more time to the game, we released it to see the reception. Please don't hesitate to comment or message us with your suggestions for future content, we listen to every single person :) <3 Taiga
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Next update is in internal testing! This will be uploaded later this evening. The update includes most importantly, a fix to support browser zoom, as well as a fix to hopefully drastically reduce lag! As well as a further rework of the way dark knights affect army power gains! We want to make a few last adjustments as well as implement some API stuff before launching update 4. Stand by everyone!
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You need to make troop purchases show how much power they will add. Also, don't make that battle map accessible until we have enough for the 1st battle.
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unsure whether these have been suggested :
(1) A page to customize your armies with better weapons and armors
(2) Skill trees for armies/General(s) boost overall invasion(s)
(3) Successful invasion reward players with artifacts/technologies to
either boosts economy or armies or maybe even both
ps : cute song ;)