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strange, using chrome i just get a white screen, using internet explorer the game kind of works, but the lag is so bad it is more or less unplayable
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Somehow this game crashes my display driver... I have a AMD(ati)HD7750... i got the latest catalyst from amd directly... and if i have this game opened (as well as my few regular idle games), within 30mins my screen becomes black for 1 or 2 second, then i get a message from the catalyst control center saying my display driver stopped responding, crashed and were restarted... often it will also crash chrome as well... i have been troubleshooting this for a few days... and i can say with pretty much 100% certainty that this is this game that is causing it... i also updated unity web player yesterday but it still happened...
Working on this fix. Unity is ignoring my forum posts and who knows if they saw my bug report however I'm still testing things on my end. There's a broken Unity component that I'm trying to discover. My hierarchy in my game is huge so this is quite a process. ~Taiga
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That moment when someone used cheat engine to get the top score (InVasNox)... and 24 hours later he was beaten by a legit player (spacefire2).
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Failed to update Unity Web Player, its working sometimes but i cant play for 2 days. I can play another games for sure. But i wanna continue that game, why i get that error from this.
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The fact that visuals disable when I'm not focused on the game is really nice, not that my laptop can't handle it, just that I want my processing power where I'm actually looking, so thumbs up for that.
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Fufufu, I, Catherin Von Conqueror the Fourth, order Taiga to release the next update. What do you mean by it is not ready yet? I'm the queen, i command it to be ready now <
It still runs for me. Look at your gold before you click on a new background program, then return to the game after a minute and you'll see the gold sent up. ~Taiga
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I wish it showed how long you have before you earn gold or troops, Like, Beside the upgrade, it would say how much more time before you earn 'X' amount of troops or gold
It does in the kingdom overview it gives you a time there and all the information you need. I decided against a countdown because it feels like unnecessary clutter when you already have a progress bar. This is MY OCD since people are talking about OCDs here :P ~Taiga
None really. I didn't intend for world conquest to begin until you've gained the resources to do it in a reasonable amount of time without it destroying your profit. ~Taiga
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The achievements for 800 and 900 altars should give the 12% speed bost again, given that you will get them extremelly late game, im at a multiplier of 51 (6 from achievements) and im only at the 600 altar achievements xD that means that i still need a lot of time to get the 800/900 by that time the +1 multioplier will be meaningless.
I would need to delete the boost again when I create the country overhaul since you'll be getting a lot more resources. I'm going to hold off on that until I can see for sure what the resource production of the game will feel like after I've added new upgrades, new economy structures and things to do with the conquered countries because giving someone something and taking it away causes a lot more rage than not giving someone something at all. ~Taiga
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Well ain't she the tsundere.
And the game news poster's name is Taiga. I get the feeling someone really likes tsundere.
I could make them grow and profit in real time but people would be pretty angry :P Thus Catherine uses wizards to speed things up! And dark magic. ~Taiga
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Ok, right now there is still no reason to waste your cash on conquering other countries. The multiplier for DK's on your next reset is not working at all. I conquered 10 countries before i reset, it did NOT boost my DK multiplier for the current reset at all.
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Is it possible to show only what u can buy, but through the scale you choose ? For example, if i want to upgrade buildings 10 times per upgrade, do not highlight buildings when i cant actually pay 10x ?
Actually, buildings highlights themselves when you can buy one level, regardless of the upgrade scale you choose.
It would take too much time as I'd have to rework and rethink the way I am calculating and determining whether or not the buttons should disable. Currently the cost you are shown is merely a display and to do what you've asked, I would need to have loops running in update processes. You think the game lags now? Haha. I don't really want to invest the time into figuring out how to do that, especially because I do not share the same OCD and if you make content to satisfy one person's OCD, someone else may have an OCD about what you just changed, slippery slopes are slippery! ~Taiga
Sorry you feel that way but Dark Knights are working as intended. It may seem like a great idea to give people more dark knights but there are already too many idle games where people can beat in a day or 2. I really want this to be 'idle'. ~Taiga
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I quite like this and think it could be quite an excellent game after the devs have implemented all their ideas. One small thing that bothers me though - regardless of what I set my click to, the very first purchase of a building buys ONE of it. This means that to salve my OCD and have things in round 100s, after each reset for each building I need to click 10x to get it to 10, then another 9x to get it to 100. Could the devs perhaps save us 136 clicks each reset by not limiting the first purchase to one? Alternatively, save us 143 clicks by creating a new "purchase to the next round 100" option.
I'm sorry, due to limited time I can't invest much of my time into features that only satisfy people with odd OCDs. The way I set my code up doesn't allow what you are asking to happen very easily and would take me hours. ~Taiga
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I've got a question about altar multiplier for dark knight: I'm at 500 so I've got a +5 to my multiplier but my total is at *5. If one doesn't have the first achievement (100 altar), does he have a *0 multiplier, so he doesn't get any dark knight until the 100th altar? Or should you just put a 1+5 multiplier for my 5th achievement?
I really thought I would be with 6000 DK per cycle, not 5000. Is this just a mistake?
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There should be an ending after you conquer all the land, Taiga should announce her love for you and than you become King and queen.
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Liking the game a lot so far. Just noticing a small delay between when it shows I have more troops and the moment my Army Power updates.
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achievements:
Easy badge "kingdom maker": buy 200 of each item
Normal badge "unholy army": have 500k dark knights
Hard badge "The Conqueror": conquer the known world
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i don't know if i'm a fan of the new map where all countries need to be conquered in order. i understand how its probably necessary, but maybe there could just be a lock on the rest of the countries until you beat the first 7 or 8. and then maybe again with the next 7 or 8.
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My army power multiplier after reset is lower than my current one. http://puu.sh/cPQyi.jpg Unless that's how much that is being added (which doesn't sound right for 668k DK gained) Now I don't want to reset :<
I thought i just fixed that. Do you mind using pastebin to give me your save file? I really can't comprehend or even fathom how that is wrong. I just tested it with cheats on in editor and did 5 resets in a row after giving myself 1 million dark knights and the math added up right every time. Your save file will help me find what the problem is but I'm 100000% sure it's visual only.
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@Michailsia Without a lot of Dark knights it's a long wait, but with the amount I have it only takes about 14 minutes
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To correct my previous statement about goldmines being better than cathedrals, I have just discovered that achievements are NOT reset when you dark knight reset the game, which is AWESOME! I had the 75 multiplier for the goldmines while only having a 2.5 multi on the catherdrals. Thanks for the great perk!
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for conquer grey island i have to wait 2 days and 15 hours! while the dark reset will give me only 30% boost! this is the normal wait?
Many great conquerors waited a lifetime and died before they saw even a slim chance that they would succeed. You only merely click a button and wait. I think it's a good deal :3 ~Taiga
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like olobolalhahaha, don't havearmy power like belore, and increase of of army power multiplier if i reset, get from 0.2 to 0.7 ? just like that ?
Army power is working fine. Yes if you reset the multiplier goes up just like that. I will keep army power the way it is I've already tested it and I like the results. Sorry for any inconvenience. ~Taiga
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I just finished taking over ohea and the time to completely take it over is just too much. is there a way to decrease how much time it takes or do i just have to deal with it?
Dark Knights affect conquest time. With the addition of world conquest giving multipliers to the altar, it would be pretty overpowered if battle speeds were faster any other way. ~Taiga
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@AckFoo: Exactly. My goldmines with 700s achiev produce less than my catherdral with 600s achiev. I still dont know how darkmage thinks goldmine is faster since we can now do the math with the kingdom overview screen.
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my army power is still the same after doing what you said. btw, my army power multi. is 0.255, multi. after reset: 0.7
after reset: army power multi. is 0.2665, multi. after reset: 0.7
multi. after reset does not change, what is that?
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@ken030988 Look at the multiplier difference between the 600 and 700 achieves, it is huge, getting to 700 is a big deal
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@Darkmage2160: Currently for me 501 cathedrals give me 31mil/s and 501 goldmines give me 18m/s both with 2 upgrades but goldmine with 700s achievment while cathedral only 600s achievment. I dont see why would cathedral give less gold. Its almost the double and if i get the 700s achiev the difference will just get bigger.
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I really like the new update, it adds a sence now to reset and conquer that wasn't before. Before i was with all the world conquered just acummulating dks and going for achievementsand when i had enough dark knights i would reset, now its a run to conquer the world asap and reset xD i preffer this way :D.
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Ever since the new update. I have been completely unable to play the game. When it loads, I cant click anything, Not even the options to change the quality settings. I wouldn't call that lag. It is far beyond that. It was a nice game but is now unplayable.
Unity forgot to turn off a debug write and I've already brought it to their attention. It's literally reading and writing a text file to your hard drive 100+ times per seconds cuz of this. Please check back with any luck Unity will fix this fast. ~Taiga
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love the game, really fun, but now that the update is out, and cathedrals don't produce troops anymore, its actually cheaper to upgrade the goldmines which produce more money anyway. so maybe revise how much gold the cathedrals give? or make them cheaper? or don't do either and i can just buy goldmines all day :) who needs religion when you can be a slave and mine for gold anyway
The Cathedral gives a higher payout than the goldmine. As you get more dark knights, your income grows and you can afford more Cathedrals. I intended for Cathedrals to be some form of 'late game' profit maker as you can put a lot more into it later. Goldmine finishes 5 times before the Cathedral finishes once. However at base value of 40.32 for the goldmine, 5 completions nets you 201.6 gold. The Cathedral will finish at a base value of 400 making it nearly twice as profitable. Trust me, it's worth it! ~Taiga