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i got all the badges, before jonestown stock all your supplies at least 9 then spend only 1 night or less if you can then on to union city and 15 points
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this lives up to the first game very well.
*thumbs up*
(handy tip) if you aim the targeting cursor thingo at the zombies neck you will almost always get a headshot and the zombies die quicker with headshots
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I'm glad the zombie bodies disappear. In The Last Stand, I ended up with lots of zombie carcasses, accompanied by lots of lag.
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it's a little glitchy, sorry but i have to rate this 2/5. Certain zombies, when in the top right corner, can't be killed, they just destroy the wall and kill me <
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really epic game way better than tls 1 but the badges are too easy but still 5/5 i have been waiting for this awesome game game keep up the good work conartists!
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I dont know if its because im playing on a fairly low spec comp at the moment or not but it seems really laggy and the zombies seem to be mooving a lot faster than me during the reloading animations. Other than that great sequal, i like the ability to choose where you search. GJ 4/5
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I remember really liking the first version of this game. Something to improve is giving stats on the guns (damage, splash, reload, etc) so that its not a crap shoot the first time we take the gun out and have to hope it works. Also its annoying to have to wait for the reload animation to finish before changing weapons. Let us change weapons in the middle of a reload. Just reset the reload animation if you have to. It was annoying seeing survivors getting killed so quickly and easily, but that, although I didn't like it I could live with it. Other than that, still a better game than most.
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I love this game. Had already played through a few times before the badges came out. Just another reason to play, huh? Fun every time. 5/5
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rrradio: Thanks. Yes, I noticed the supplies were at least somewhat reduced when it restarted, but I had died... according to the game, which breaks the meaning of the action. If it wants to be balanced so you can survive getting overrun, that's ok, but then it should say you had to run away but came back or something, so it makes sense.
Also, although I realize it might be a technical trick to work out without performance issues, I really wish the fallen zombies would not vanish away. The very best zombie games must have persistent debris!
Still, 5/5 as these things go.
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I liked the first one and this is a big improvement. The other survivors seem more useful, and the weapons a little better balanced maybe. I was disappointed though in that I actually got overrun and it said it was over, but then it just kept playing from where I left off, which to me seems to make the whole challenge pointless (like most adventure games, but still). This is a game with elements largely about managing resources and risks, but if death doesn't set you back to square 1, it's a bit silly. Also it could of course be much more challenging if there were ammunition limits! Should probably have some difficulty settings for players of different skill levels, and to give a challenge after beating it once.
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I'm with hollow99 : dear Armor Games guys, keep your games to your website if you're going to let us play crippled versions of 'em. I liked the very first Last Stand game, but you're getting the lowest score, yet again, because of that.
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Amazing game only two complaints: needs save and hard to see when stuff gets close to you especially the dogs. Also the guns are kinda hard to see when your in your ammo thing.
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Would've been great, hadn't it been for: 1) pure luck-based, 2) incredibly buggy in how you position yourself / what you're able to shoot at, 3) aiming simply doesn't matter.
Too bad, could've been fun.