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(continued. yay.)
This is like Microsoft milking the Halo series. The third was supposed to "finish the fight" and now they're making another for money, and you made another Last Stand for the popularity. And to people who asked for another, you're dimwits, because you've brought upon me a reason to hate The Last Stand.
Congratulations to both you, ConArtists, and the begging fans, for killing my sanity. And stop asking for a third one, for God's sake. Like it'll be any different.
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This game hardly delivered anything new to the series. It didn't even need a sequel. The first one was great, yeah, but this did nothing for the series. The story is halfassed, the aiming is illogical, and half of this game is all luck. Whether you find survivors, guns, supplies, etc. is not up to you, which can force someone to replay it over and over again or beat it on the first try.
Plus, this game frustrates the hell out of me. The music is nothing special, the SFX is good, but who gives a crap about that?, the survivors hardly do anything, they stand still most of the time, and this was overall bad and a useless addition to the first one.
Bear in mind I'm pissed as hell right now because I just lost several times and I'm out of patience. It was annoying to play this anyway. I don't see how anyone could consider this fun, as it gets insanely repetitive after day 10 or so and it's frustrating as all hell.
I don't know what else to say, other than *1/5*.
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why does everyone always complain about a game not having badges??? this game only came out yesterday... jesus, give kong some time... i mean, of course it's gonna have badges, it's curently the highest rated came on kong...
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how the f can this game not have a badge. there should be easy kill 500 zombies. easy get all weapons. medium get to union city
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I disagree with you throbkin, gas cylinders were very helpful for me to kill the beginning wave rushers. small bug in fort tram, the police station is labeled gun shop and vice versa. 5/5 definitely
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this game pwns man, the first one was a major hit too. 5/5. like the travel idea, and all that. just makes it more unique.
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The first thing I noticed was that the guns in the gun selection screen are nearly invisible. Perhaps you could put labels above them to make them slightly easier to see. The next thing I noticed is that you can't switch between your weapons while you're reloading. It's quite hindering when you're locked into reloading a gun that you don't need. Also, why does the chainsaw need to be reloaded? Other than perhaps eventually running out of fuel, it has infinite "ammo" in real life.
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While the difficulty is ramped up from the original (I find time management to be significantly more difficult), so too is the fun I had with this game. The new and weird weapons were a little frustrating at times but the search screen and the now effective contributions of your fellow survivors more than make up for it. A clever and near perfect extension of the original. Kudos.
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Great game. Beat it the first time through, though, with plenty of time to spare. Was I just lucky? Maybe it needs a difficulty level setting
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Nice reworking of the old, much less clunky. Traps don't seem to add much to it though. Also very little replay value.
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The guns have really improved, i have beaten this game twice and in the last town, you can find a rocketlauncher!!!!!
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Lots of bugs...
Hit boxes aren't reliable from point blank range.
If your barricade gets overrun, they always walk to you from where the barrier broke and onward.
If your trying to give a partner a gun and you accidently click "continue," the gun will stay on the screen until the next day, which is really with a hunting rifle blocking a good portion of the screen.
A mute button would be nice, and lighten up the gun screen since it's hard to tell which weapons I have when it's a black gun on a black background.
Nice concept and good sequel, just annoying bugs bring it down.
2/5
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if you think it's too dark adjust your contrast idiots. or if it still dark you can adjust brightness, and gamma as well. don't rate a game badly because you're not smart enough to adjust your screen.
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Like it, but it doesn't seem to take keyboard input too well. Moving, switching weapons and reloading are all hit or miss.
Fun game otherwise though.