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CP doesnt matter and actually doesnt seem to be reflecting how powerful you are. as i mention before i have over 1 milion dps and my cp is below 3k
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I just finish the game, and by finishing the game i mean im farming the last island with over 1 Million DPS took me two days following these instructions:
1. Always start at Age 17, Race doesnt really matter at this time. At 20 Reborn, put all your AP in Blacksmith till its max out. BS level 1 youll be able to upgrade an items to +7
Area doesnt matter much just farm the one that provide Epics every minutes or Just keep looting Epic till you hit the jackpot meaning Ring or necklace with high luck, around 14+
Now stack Luck with Dwarf and any Title that give + Luck and Luck 1.2. Why Luck ? Because it raise Upgrade % and since you wont ever get drops worth equiping and move to the next area by itself without Upgrading them 1st. I manage to get all my equipements in the +30 level and still have 79% chance to upgrade to 31.
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I'd love to have a sort of potion option in game. As in, a potion slot (or two), that you can equip a potion to. In keeping with the loot of the game, have the potions have a quality level, say a basic white potion can only be used once a fight, and only restores say 5% of your health or mana, and an Epic potion restores 50%+ of your Hp/mp, and can be used three or so times a fight. Basically, to make it so you're less boned when you run out of mana in a drawn out fight. That suggestion aside, I love this game, and how the author keeps updating it with fixes and actually listens to comments. Pure awesome.
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Would be nice to actually mouse over the debuffs in the enemy box, to see which icon represents what, and what they do, specifically.
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All i could suggest is adding quests and quest items that can be obtained by a certain creature also it would be cool if you added a option where you can choose to avoid things but you wont avoid it 100% of the time.
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@kieranwaiau16
Monster CP determines what the title is, weakest-boss
It's based of Mabinogi's CP system meaning CP is determined by HP their max stat and level.
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kinda cheap that monster titles are all positive with no clear negatives. like being really defensive and having normal attack not reduced
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if you could add a green up arrow/red down arrow so that when we encounter items, we could immediately see which could better
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Great game but I would also like to see a ticker at the bottom of the screen maybe saying "Dagger acquired" or something for items and other stuff maybe. :p
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This game is realy good, I love it. But I don't get how dose loot work. I found a high damage weapon in 4th area. Now I am in 10th area. I didn't find anything better than it.
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I now have a game to leave running at night or while I am at class well getting the feeling of achievement without the time dedication that traditional MMOs require. Thank you. [Also to the players; make sure you refresh the webpage every few days, since the game does get updated. CP does not appear to accurately character strength since my CP=788 can consistently beat a CP=1695 island. This is most likely because of the types of items my character wields.]
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With some work this could be better than the anti-idle game. Would be interesting if it was a little more involved, attack speeds, resistances to elements, elemental weapons, and things of that nature.
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Fantastic game, I was a little confused of what was going on at first, but I caught on pretty quickly. I really like this game. I also love how you make updates based on the peoples requests. Great game, great developer. Keep it up, I am very impressed.
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I've reached level 20 but it will not let me rebirth... this is not my first time reaching level 20 however. Is this a glitch or an intentional decision, if it is intentional a warning that you can only rebirth so many times would be a good thing to put up.
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Does you race change any statistics drastically?
A cool possibility could be something like Undead level up twice as fast because they don't sleep at night, but perhaps they have a multiplier that reduces an undead's stats in specific areas.
Or have an elf have stat multipliers at the expense of them ageing and leveling much slower than anyone else.
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I feel like an "Optimal Equipment" feature would help, or at least being able to sort the equipment based on the damage, or the protection, or what have you.
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Small bug (I think), in the Gamble section the names of all the items but greaves don't appear with a capital letter, this may be intentional but that would beg the question of - why are the greaves capitalized?
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Protection is the best stat to have. I am in Misty Mountain with a Combat Power of only 457 and the mobs can't touch me.
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The game has only been out for 6 days. Almost all of the scores in the high scores are fake. What the hell, people...
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Ajob 209-330 my cp is 1200~ u need high initial stats to get high enhanced ones, actually get a good title suitable to the weapon u use, then max the right skills
str/melee: smash as offensive counter and defense as passive (max them first)
maxing everything first what gives str then dex
int/magic: use only one bolt but max all active magic skills cause of mana, as defensive put only defense and max that(u can go with counter too), maxing combat mastery as well may helpful due to more hp
max every passive that gives int actually
dex/ranged: mirage missle and defense+counter again, maxing them then everything that adds dex
for dex and str is to say u need to lvl the int giving skills anyways everytime cause of skill usage prob
actually i can say it may lacks at equip, i have a sword for example doing 201-299dmg +25str and some other(legendary) and one enhance just added 24 str
at least legendary ring and necklace with high initial stats are pretty OP when highly enhanced
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I think it would be really nice if when wielding a two-handed weapon that it showed in both the main hand and the off hand. Just irks me to see an empty space on the equipment screen. Other than that keep up the good work. :)
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It would be great to have a bank, I keep finding myself trying to hold onto an item then in a selling spree I end up selling the item I was saving.
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An easy way to get the Terminator title: go into the ??? (hardest area) and equip Counterattack. You'll die a lot, but you will sometimes deliver a counterattack before getting hit. This can deal over 1000 damage (before you die again).
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The readings for mana shield are wrong. Sometimes it shows something like "absorbed 200 out of 201" and it's completely false.
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CP should refresh more quickly, makes it easier to tell whether one item strengthens your character more than another.
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thanks to a nice ring, i got 95% counter and smash so i can eventually beat some boss from the center area (just have to be lucky to counter every hit)... i'm just really disapointed to see that items they drop are not better than in other area, sure they give perfect/epic almost every time, but some better stats should be expected