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Suggestion: The % given on the pick should be in comparison to the current blacksmith lvl and not the blacksmith lvl at time of creation. That way you will easier know whether its likely you can get a better pick by forging a new one.
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a suggestion: make a "click/ore" to show how many clicks you need to mine an ore and a "gold/click" to show how much gold you get for each click.
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I've decided that I should stop playing this once I reach Hellstone...
And now I'm at Hellstone lvl.40 Why game!? Why!?
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since i pass the gold i've the same pick it have 948% quality!!!!!!(near 700 000power) and now i up the blacksmith for nothing but i love this game( a little thing if you need gems go back to a one shot object and you will have many of them; for me it was to the stone before i've this pick and i pass near 200 gems to have it)
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uuuuuhm @omegalance, bottom right it says "Auto damage/s" and "Auto g/s" but if you meant for when the game is crossed out, it's just to time that with the amount that is on the Idle Power upgrade, (if it's 10% just take Auto g/s * 0,10 and there you go!)
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There should be an "Auto damage/s" and an "Auto g/s" for Idle time because you don't really know how strong you mine while not here
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My favorite part was figuring out that qt means "quintillion" and o means "octillion." Both of which were strictly nonsensical words prior to playing this game. :)
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This game is about overcoming obstacles in life: Either by patience or force. It is also a good benchmark for computer mices: if your hand/fingers hurt after a while, you know you should have brought a better one.
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I get this problem sometimes where all of the numbers/variables that change just disappear.
http://tinypic.com/r/n1p8wj/5
(Link is to tinypic where I have a screenshot of it) I am using chrome
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Has anyone had the blacksmith have a flash of inspiration and come up with something, or his inspiration all really bad?
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The game is surprisingly addicting, played for three days till I find out if you change your date on your comp, it counts as time passed.
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proof you don't need awesome graphics or a entrancing story line for a good game all you need is some poo, some rocks, a pick and a straight forward upgrade system
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Every time I would get a new mineral I would say to mmyself, "This has got to be the last one." But each time, lo and behold, there was another mineral. 5/5