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Course, now call me crazy, but no one seems to wonder how... 'Oh hey someone took a crap... hmm... let me strike this with a pikeaxe and see if I get a gem!' The one... no second time psilocibin has been proved useful. Damn yellow submarine :3
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Reset my game when I came on just now... back to the poo-mines? maybe a vacation/work release is in order... I hope the dev can fix/restore the lost data because I doubt people up in the Hellstones (even the lower ones) will want to start fresh again in the poo
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I really wish I could sell a few of the hundreds of dud/no longer effective picks... I mean what happens to the hundreds of duds?
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I have an incredible ULTIMATE PICK P: 2,364,964,46B Q:2937.44%
I can 1-shot Hellstone Lv: 130 I am maxed out hitting Hellstone Lv: 150, can't quite hit Hellstone lv: 151
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I made it to Hellstone 100, thanks to the Ultimate Pick +48 which my blacksmith just crafted for me. I guess I'll call that good. Nice little game. :-)
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I found something weird. When I first started playing I had a pickaxe called "Cosmo Pick!" and it had 2524p. Now im all the way up to Earth Essence and i have a Bad Power Pick and it's 13,390. :P
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@davidkyo
actually, that is false. It take how much money the ore will give you, and it divides it by how many ticks it will take to break the ore, thats how it gets the $/s number.
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I think that the $/s can be very inaccurate in many cases, as it seems to calculate from the sum of autodamage you do, not the ticks needed to "kill" an ore.