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Loving it simple game that keeps to its roots and doesn't try to do more than it needs to. Perfect design and implementation.
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click like crazy until your almost done with a powerful gem... accidentally hit the arrow and have to start over... cry for hours
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So there is another bug i have found, if you bring the upgrade menu up and click where the ore is behind it, you can still mine the ore while keeping upgrades up.
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for all the people that wonder why the blacksmith fails so commonly the better pick you have the less the chance the blacksmith will make a better pick
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Is gem waster really not worth it?
also can we get an game closed idle gold/s counter or is the % in the upgrade for game closed a percent of gold of the auto-count?
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For the people who is taking so long in obtaining gems, picking poo is the easiest and fasttest way to get'em. Like so everyone can see this
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some kind of memory for what point you were left mining somthing would be nice or a feature wich allows you to transfer part of the overkill dmg to the next one capped at a sertain % of the mined things total hp so you wont have some huge overkill on crap whit high end pick to destroy milions of em per hit
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I like the game, noticed a recent change. Did you change the %chance for higher than 1000% quality pick? I can't seem to make any. Any plans for optional scaling (such as higher HP/def/$), or a reset to gain a bonus on something each reset (it would cost a lot to purchase this reset or after getting to a certain level of hellstone)? Would also be nice to get an approximate change-log when you upload a new copy.
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ok game. couple more features wouldnt hurt and slightly increased gragraphics would be nice or atleast some kind of background/ bakcground color selector.
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My game has frozen with 0 "total damage/click", "auto damage/s" and "auto g/s" after getting to hellstone 33. Tried reloading, making a new pick, clicking everything randomly etc etc, but everything is stuck at 0 even though my pick is 367m in power.
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The amount of gems needs to be according to the kind of rock you are mining. For example, nothing stops someone from going all the way back and repeatedly mining poop to get gems.
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what does it mean by earn gold even when the game is closed? Does that mean the idle power and gold goes up even when I close the tab?
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I would like to see a way to keep track of how many of a ore you have broken, also the max hp while you are braking a ore. also a estimated time that it would take to brake the ore you are on.
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OkayPeople enough saying that you get moe gems with poo, it's not true, you get the chance with any ore; for maximum efficiency with gems take what ever ore never seems to change health reading(1 hit KOs)