Under rating threshold (hideshow)
the calculations of hellstone seem weird to me. on lvl 14 hellstone I auto 2 quad a second, while on the next level I auto nothing at all. Can someone please explain how speed at which you break the rocks is determined?
Under rating threshold (hideshow)
if you need to farm gems do next: go to that rock that you and ingame autoclicker destroys in 1 shot. and start farming.
Under rating threshold (hideshow)
My only complaint is the hellstone. Not for the fact that it keeps going and going, but because you could have come up with so many other things to mine instead. It's not very creative.
Under rating threshold (hideshow)
Getting gems is judged on how many times you destroy an ore so when you get really high leveled and need some more Gems all you have to do is go to the poo ore and you can destroy it hundreds or thousands of times per click giving you a lot of gems fast +1 if this helped
Under rating threshold (hideshow)
The best way to farm is not to do 1shot kills. Farm on rocks that 3-4 seconds. If you do the simple math you will earn more in the long run because of the higher payout.
Under rating threshold (hideshow)
also, i've noticed that to get gems, i went to the highest level on that can be mined in one auto hit and left it on as i slept. i wake up to hundreds of gems and quadrillions of dollars (i'm on hs 8-9) still can't afford much.
Under rating threshold (hideshow)
After hours of unproductive switching between YouTube and this game, I finally have gotten to mining paper ;3 My mom will be proud
Under rating threshold (hideshow)
". . . the Hellstone is calculated with a mathematical formula to keep going , Lv.2237 is the maximum level you can peacefully mine . . ." I thought this was a joke. Now I'm not so sure. Anyone else find a reasonable end to this madness?
Under rating threshold (hideshow)
The Blacksmiths job must be a government position, that's the only explanation for how he can fail so often and not get fired.
Under rating threshold (hideshow)
There needs to be a function where a certain number of gems guarantees a new pick. It can be an insanely high number, but it should at the very least be an option. I had to stop playing this after I'd spent days saving up 10,000 gems, only to have each and every last one be a dud. It's frustrating and tedious, and kills any desire to continue playing faster than you can say lickety split.
Under rating threshold (hideshow)
so i just spent 13922 gems and got about 300 messages saying, sorry i crafted a dud. i think my blacksmith is keeping them gems and selling them if im being honest.
Under rating threshold (hideshow)
You should make it possible to trade in gems for money, really I have 25 gems but not enough golds, there is never enough ((Link to the golds is below))
http://i2.kym-cdn.com/entries/icons/original/000/002/773/faxanadu4.gif