Under rating threshold (hideshow)
I'd like to see the UI improve as the user mines better materials. For example, once you start mining paper then the background of the totals is a sheet of paper. Then salt changes the abbreviations (like "D" to their full label ("Durability"?). They at clay the entire background changes to a clay tablet. At rock the craft box changes to a stone worktable. Etc., etc.
Under rating threshold (hideshow)
Come check out. The simplest guide for Idle Mine. http://tinyurl.com/qew38mb please [+] this comment so others can see.
Under rating threshold (hideshow)
Could you change the colors of hellstone? Its way more ugly than anything I would want to look at for 2237 levels of it
Under rating threshold (hideshow)
Suggestions: Unlock new ores using jems and another new upgrade set, they could be shown on a grid or something. Add levels to the earlier ores to stretch the unique mining options. Who wouldn't give an extra star for poo lvl 3?
Under rating threshold (hideshow)
Once you reach Hellstone, the whole futility of your time invested hits you but well done idle game overall. Not overly complex but with enough interaction that you have something to look forward to when you return to your PC.
Under rating threshold (hideshow)
i hate idling games, but i love idle t\game that you can also un-idle, 5/5 and how can someone mine poo, paper , and salt xD
Under rating threshold (hideshow)
If you buy the upgrades for % income when not playing, you can then close the game and set your date/time to 2099 and relaunch the game, thereby earning many $QT. + So dev can hopefully fix.
Under rating threshold (hideshow)
This game needs Kongregate API integration so we can see stats and leaderboards, as well as allowing for the addition of badges if Kongregate so desires. Please look into adding this, it would make a great game better!