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Mhm... there is something wrong with game ticks/threading/whatnot, since when I click really fast the game hangs and steals focus until it counts all my clicks.
Probably you only take a single mouse click event per tick instead of taking in all of them (or just increase tick frequency and hit only once every n ticks)
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ok so something happened i logged out of kongregate account and when i have logged on back all of my idle mine data is simply gone i worked so hard on it somebody help
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All the information is gode. Played over 3 days, everything was ok, but today all the text (not the progress), all the information like power, damage, gems, I just don't see it, it's not showed.
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I love anti-idle games! This one is pretty good, been playing it for a few days. Just one suggestion - change the way numbers are displayed, it is extrremely uncomfortable to read them this way. 1. Ether remove all digits after . or leave only one. 2. Use k, kk, kkk... scheme, its cool =)
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Hi ! I got some troubles.
I can't see the numbers anymore (i used to).
Here is a screen http://prntscr.com/29bg5r
Any help ?
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the moment when you run out of chocolate eclairs and see you have 50.000b and you can't use any of that to get more. is the moment you realise is it really worth it. but still you can't stop playing
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Your ambitions are clear, so i can see over the bad graphics. BUT(!) you need something to make this to "something". Be it equipment or "quests" (kill 100 of X), you have to do something.
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I believe the following is this games save path. Of course this will vary from person to person. On Vista in a browser like Chrome... "C:\Users\USERNAME\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\SILLYRANDOM CHARACTERS\chat.kongregate.com\gamez\0019?\2478?\live\NEWMINE.swf" If this is it you can search the shared objects for "minerTest.sol". Maybe the great creator would confirm this is the file so I don't have to test it. :P
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I don't think the auto g/s is calculated in a matter that accurately reflects your income/time. I believe the best way to do so is to divide the rock's value by the number of clicks it takes to mine it, giving you a value with units ($/click). The clicks are evenly spaced, so it is uniform across all types of rock. Using this different number I find that even though a rock may have a lower (auto g/s) value it is actually more profitable than one with a higher value.
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This game makes you think long and hard about what your next buy will be (I'm kidding)... It may be a simple game, but it's still fun.
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so you're telling me that I wasn't supposed to use my first 5 clicks to produce 5 new axes when i first logged in? >_<
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Load errors occur frequently whenever I leave the game and come back the next day to load the game. The text doesn't load. The game still runs because the text shows up once and a while with all the saved data intake d. Not sure if a similar issuse comes up for all browsers or just crome.