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I'd say it's better to implement that when we have more playerbase. For now, no. That would make high-rated players only fight the same and same people over time.
Also there's private, really. Quickmatch is more into challenging yourself against someone you won't know (usually).
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@PbaySdExhumer if you want more people playing do as i say or what you can do the best invite some players or encourage other people to play this game and also guys rate this game 5/5 if you want it on the top games so people can see this game is a really great game :D.
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thanks for the people who agree with me and also pls do what you can do also @Xyklox good suggestion and having to fight higherranked players are really hard i also suggest that ranks to fight is ... example: your rank is 1232 and the ranks you can fight are 1100-1300 also a mod remover would be nice. i dont expect any upvote on this comment but thanks for the downvote guys ... really appriciate it. and sorroy for the wrong grammar and words .....
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Xyklox, that's a great idea, but higher rating people will have trouble finding a match, there just isn't enough who play this game yet.
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One of the reasons I like obe2 is the completely different designs for the different factions you fight in campaign. If obe3 did that, or obe4 w/e it would be great!. And btw loki Only for campaign I think. Also the obe2 ships that looked different did different things it wasn't just cosmetic. But even if it WAS just cosmetic it would be great for camp diversity, at least placebo wise :P
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@elementalz: Wouldn't offering diferent designs for the same ships potentially confuse people in multiplayer matches?
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Instead of having to sell your ship when you upgrade it and you get terrible mods, maybe you can get rid of the mods, and try again if you have enough money. And maybe you should make PvP more fair, like only battling people that is around the same score as yours when playing quick-match.
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@elementals. like the colors on the enmys on champaign ? ...... also if this game is on the top 5 games it will have many players and also if this game is on the top games this it will have more and more players also the players that is maybe popular to other games they could invite some people to play this game if they like to ....
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If we got more players I'd be sure that skins would be available for some platinum. IF we got more players of course. I've invited 2 peoples so far.
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there should be a system where you can request a matche then if they accept the matche then go if not then back to menu
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Honestly, the lives system, while dumb, isn't hard to overcome. Most of my loss of loves is resetting levels and dumb boss attempts. Normal campaign is rather easy save for oranges
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The game is designed so that when you lose lives, you go into multiplayer to earn some platinum and spend some time there. The game also gives 1 life every hour.
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Would terribly be hard to code into the game. If we need more AI enemies, probably new alien race or a black color that I've thought about (Blackhole usages)
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@trollytroll12 Why not a full doppelganger? Something hidden in a map once you finish all the stars that are in the level, or some other task to unlock.
Someone suggested a challenging enemy with red rewards, this could be it.
Or maybe a black hole / Fury based black faction.
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There should be an update for a new enemy, like a grey-colored team that duplicates your moves but uses different ships.
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can miners get a buff pleas like better turning and maybe alittle more rangs becouse they start to move allot of times out of rangs from astroids making rate of fire also known as rof very useless unles you got 20% rangs upgrade on it ofcourse like if you agree miner should get a small buff like rangs or turning speed or something else also i understand if you dislike the comment becous you think its not a importand or usefull comment or if you dont want this update for miners becous you think it will make them OP or somthing
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Accelerator needs slight buff. I know this would make Purple/Orange harder, but for some fact those aux are never used on players because of waste of aux slot, and the reactor buff (back then it was 125/+2)
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It would be kind of the devs to make some clarification notes each update to know how much each thing is nerfed or umphed with balance patches, like change n miliseconds from x to y for things like shield regeneration, rate of fire, or ship spawn. Would be great for keeping the wikia updated.