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@Anastylos No it isn't just a pointless rush to get 25 ore asap. Artillery is pretty much useless in PvP since everyone starts carrying a phalanx and starts to lose effectiveness in campaign on level 40-50 or so as well. The best artillery (iridium rof rof) can go upto level 70 but after the 70s it starts to fall off as well.
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@Hydra_X Many of the techs not only stack but do so in a multiplicative manner. So having 4 primers actually gives you 46.41% additional range rather than just 40% (This also stacks with range!) so the max range you can have on a unit is over double of what it's original range is (2 range mods and 4 primers). Rate of fire mods and techs also stack in a similar way, and techs and mods also stack with each other in many cases.
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I will recommend some chips that can be taken when they are at the start of a game with a friend in OE 3. The first is battery pack as it will help them by putting at the beginning of the game a miner of more and is quite effective, it looks insignificant but it helps number the second one is expansion it helps them giving them a picture of more in the edges of the game alcual they will not use so much the constructor, if they do not have it activated they are mui eficas. And the tersera is artillery helps them when they have 300 of energy and 25 of rock and when the enemy is clueless and do not have the phalanx can already see the lost game
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It would be cool if you could upgrade modules. For example you could spend 150 energy to increase the output of a reactor by 50%, or spend 200 metal to increase the durability of the station.
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OE4 def needs better fighter AI
eg. mosquito should circle around the target in order to dodge bullets, instead of launching themselves into death. sapphires should strafe from the side, turning to unload their boomerangs when they build momentum.
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would be great if there was a whipe option, so you can start at 0 again ( currently its impossible, you need to creat a whole new account
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Travattack_XI You must learn cloaked vl boss rush technique in case boss is yellow. If boss is any other color like red, green it can be simply arty rushed.
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OE4 Looks great! If it has half the amazing properties OE3 has I'll play it! XD No doubt you'll completely smash the barrier for a good sequel to, already, an incredible game!
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This is a great game!But I think OE4 needs some kind of a new touch so I introduce the hero-ship!It can be steered by the player and you can get it only from an very expensive dock.Then it gets produced only ONCE!If the ship is destroyed you´ll need to sell the dock and build anotherone to get a new hero-ship.Whether you don´t want us to steer the ship just do the same with one difference: the ship is not steerable so it´s a kind of a supership which gets produced only once.I hope we all can enjoy some more of your sequels :D
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Hey, cwwallis! i think it is a bug that while in map 1, we gain all the basics, correct? well i was able to get to map 2, and i am still getting very basic stuff... like the barricade, and i know it is random but some of them are veryhard, for something I ALREADY HAVE! i hope you will change it so that it is all new things, maybe some sames for people who can't have them. Other then that... Have a nice day! :)