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UPDATE 6/1/2014:
-3 new turrets, 2 new capital ships!
-Private Matches added to multiplayer
-Lives increased to 7
Buff: Plasmacaster, Hammerhead, Fusion Rounds, Edgeslasher, Engineer
Nerf: Freeze, Cloak, Homing SD range
Bug fixes: Spectre range mod, missile doctrine on some missile types, carrier fighter tech inherit
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This comment will looked down upon, but when it comes to multiplayer, it is truly a pay-to-win in SOME cases, like when your opponent probably DID pay-to-win.
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Ok this is just to all the people saying u have to spend large amounts of money to advance past beginner.. WTH is wrong with you.. read the wiki.. learn a bit.. ull find out very quickly anyone can infact get anything at any lvl. meaning u can reset lvl 1 and have a "Chance" at a red jupiter. how the hell does that make him greedy lol. personally I see 0 disadvantages for the free player here.. do to the fact u can Farm platium very easy.
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When I start a multi-galactic federation, remind me to make using stealth technology in combination with a black hole generator entirely illegal.
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Singleplayer has to become "free" , waiting for new stations is just stupid. It is ok to try and make some money, but this is just greedy. Stay away from this game, you have to spend alot of cash to advance past beginner.
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I played the first level that offers what appears to be a new equipment unlock, and my inventory now says 7/50, but I only see six items in the inventory and I cannot replay the mission.
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level 8 is impossible, yellow pharlax with 20% RoF is OP, it destroy all incommin attacks, plus he gets 7 captal ships in 30 secs.
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@torost learn to pvp i started from noob and become a mid player also
the freeze ships isnt opyou can counter them easily using 1 single laser and 1 fighter bay
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Do not waste your time with multiplayer.. horribly broken. At start someone with bettter tech than you just place longrange turrets that kill your base within seconds.
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i would so want to have the Multiplayer match low ranks w/ low ranks and high ranks w/ high.. instead of random matching
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multiplayer.. great fun. only cheesetactics work. bases so close that turrets can hit eachother from start. And waves of freezeships.
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The ingame currencything is way too annoying. This could be a great game, but needs some balancing and some fixups. To little space to build. And access to all the tech for everyone.
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Seriously, a lot of people play on laptops. Check your device list tracking if you have it. Should have a real full-screen option beyond lame "cinematic mode".
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We need messaging between players, and WHEN WE WIN A MULTIPLAYER MATCH WE SHOULD GET 1 ENERGY FOR CAMPAIGN MODE.... Hint Hint.
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reactors need about a minute before they bring in profit. 150 divided by 3 ( cost divided by production ) is 50 so they need 50 seconds to pay off their cost
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Turrets need to be better at leading their targets. Non-tracking projectile turrets and ships are almost useless unless the target is coming head on.
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could you add a way to discard obsolete ships and weapons. I replay some campaigns and often get the same ships that take space in inventory
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The balance of winning items to winning credits in the campaign missions is, IMO, off. It takes forever to be able to buy anything, meanwhile I'm repeatedly earning the same items and selling them for next to nothing.
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Things I would like to see: Bigger Maps, Huge Maps, Death Match (lots of resources for each player), more space to build from start, option to chose where to attack, and..... fullscreen :)
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keesto: the dev actually regularly posts in the game-related chat room up top - he's one of the more active and responsive devs I've seen on kong.
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I'm a fan of endless wave challenge modes would love to see this in the game or a future release with increased difficulty and rewards for each wave completed. Having it ranked against other players would be nice as well.
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im starting to agree with megachromulent, only with the campaign included, this game was so much fun at first, but then it just got overwhelmingly annoying....pincers and clouds suck....don't get me wrong I still do like the challenge of trying to figure out a good strategy, but it would be nice to have some way of choosing your opponents in multiplayer...