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Generally nice update. I don't know why you nerfed the Spectre though. It's the coolest unit in the game and now it's redundant. Multiplayer will never be ballanced because you need a Blizzard style test team working on it to ballance a game with so many units.
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the inventory space should be inlarged since all the new ships and turrets and such entering the game, seems as if you have to buy the extra space for 50 platinum, having to delete alot of ships and such i wanna keep because of the tight space
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http://prntscr.com/401jif And this is how PvP looks---about 300 ships total.I got disconnected so i took this screenshot,just an explanation why the PvP is laggy.No problem :D
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and the new things are
Fighters - Gladiator
Medium Ships - Cobra
Turents- Hyper Repair
Auxiliaries - Naval Yard
Technologies - Base Cannons and Base Shield,
and we hope more new things will come in future :) tanks once again CWWALLIS
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tank u for make new things I think they are so good and powerful now we can defeat easy to bosses now, just I hope. actually I want to say to dev for make new things but they are already maked tank you dev :)
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HA HA HA HA ! Ok, naval yard is a very good idea, but it urgently need to get nerfed (increase price), because 4 med for the price of 1 caps... totaly unbalanced, 4 med are better in most case. Otherwise great update, thank for the big map in multi, and for nerf on range spectre. I think, cwwallis, you finaly managed to balance multi, by fixing all glitch like full primer strategie, spectre rush, defense rush, all boring play style. Really good work.
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the Naval Yard is definitely very powerful. might be a better idea to have it deploy one of each medium you have selected for your inventory (for a total of 3) and double the resource cost of the highest required unit? I have corvette + sapphire/20%fire w/freeze is quite nasty 4 at a time.
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this game is the best game i hope u enjoy it because i LOVE this game even if i lose or not just rate this game 5 and then cw may make more update quickily so just help him support this game and if u like this game ask other people to like it
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I'm starting with 100 less energy units today.. It must be an update but it feels a lot more like a bug when you are on level 15.
Tell me the enemy has also been nerfed..!
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Vs the acid spawn guys, an artillery early shuts them down completely. Pair it with a laser or missiles and you can win with just those 2 towers alone given enough time, even on L8. Works well vs the freezers too. It stops working vs human factions with artillery or fast regen shield, but I even used it vs a boss for a super fast kill on L7.
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No jim, spectre aren't OP, range stat is OP. Spectre is just a good vector for the range stat, but with normal range he his normal. everybody on multi is now full of primer and range mod. It's boring, always the same match, and I fialy can't find interest to keep playing. This game don't deserve the 5 star I givehim, not for the game, but for player on it.
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What If we could upgrade more than one time.
It is frustrating to have your Jupiter defeated by someone else's Jupiter due to different upgrades
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Maps in multi still not big enought. Primer user still hardly favourited : I can build anything in front of my base withaout getting sniped by random defense. This should be possible only with a constructor rush. I think the good maps type is like the flanks maps in campaigne, withaout the poor guy in center.
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I had a very interesting idea, for the aux slots or maybe add a new slot for this, they should add 'Mini Helpers' ingame, they have their own base, theyre own tactics and items, BUT, they should have half the amount of resources produced and have higher energy/metal costs than you can place down ingame, they should also be very rare. as for there own tactics, each mini helper could be a different color like when youre facing certain enemies in campaign. there fighter producing bays/ ports also would take longer than yours.. also if cw added this he can add items that help your helpers. i hope everyone likes this idea, and it could be enabled/disabled in pvp. alright, hope everyone has a good one. ~D.
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Enhacement idea: Would it be easy to add a waypoint to a fighter/medium/capital generator/base? When the unit gets built it moves to that location before the AI takes over? Though you would have to let it potentially use weapons (or not) on the way to the location.
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@definfikriaddy. Goliaths are definitely trouble. But it may not be the trouble of the AI having them. I think the issue is that the AI can create them far quicker than us. At level 9, the AI can easily have a capital ready before I can and they usually have 2 mediums out first. I can get 1 medium in there around the time they get their 2nd, but I have no chance of getting a cap it time for it to help.
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@definfikriaddy Jupiter/Legion/Mastodan are goliath counters as they deploy fighters to distract goliath giving them time to destroy goliaths.
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i want to be able to buy upgrades for coins like more damage and more ship hp as a upgrade effecting everything you have and will buy also i want to replay levels to get more coins so that i could either grind easy levels for coins and upgrade or just go straight in and finish the harder levels for hard but fast coins if you did the grinding part i will rate 5 stars but for now just 4 star but amazing game favorited