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Comments for Obliterate Everything 3

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Pilgrimsbattle

Jul. 06, 2014

Under rating threshold (show) Generally nice update. I don't know why you nerfed the Spectre though. It's the coolest unit in the game and now it's redundant. Multiplayer will never be ballanced because you need a Blizzard style test team working on it to ballance a game with so many units.

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(10)

masstheapedude

Jul. 06, 2014

Under rating threshold (show) Please make larger inventory!

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(7)

695edudrekcah

Jul. 06, 2014

Under rating threshold (show) The way that bosses have special bases. I wish that we had the special bases as well.

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(8)

masstheapedude

Jul. 06, 2014

Under rating threshold (show) Please add more techs for energy, miners and ship makers like for the base shield. That was awesome

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(8)

necrofury

Jul. 06, 2014

Under rating threshold (show) the inventory space should be inlarged since all the new ships and turrets and such entering the game, seems as if you have to buy the extra space for 50 platinum, having to delete alot of ships and such i wanna keep because of the tight space

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(5)

ClemonsX

Jul. 06, 2014

Under rating threshold (show)

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(-8)

Nikola1223

Jul. 06, 2014

Under rating threshold (show)

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(-5)

695edudrekcah

Jul. 06, 2014

Under rating threshold (show) I love artillery halo

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(1)

Yokinicious

Jul. 06, 2014

Under rating threshold (show) Would be nice to see this game in iOS

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(0)

elucasPIE

Jul. 06, 2014

Under rating threshold (show) a lot harder than obliterate everything 2... but still really fun

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(5)

NageshM1

Jul. 06, 2014

Under rating threshold (show) and the new things are Fighters - Gladiator Medium Ships - Cobra Turents- Hyper Repair Auxiliaries - Naval Yard Technologies - Base Cannons and Base Shield, and we hope more new things will come in future :) tanks once again CWWALLIS

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(8)

NageshM1

Jul. 06, 2014

Under rating threshold (show) tank u for make new things I think they are so good and powerful now we can defeat easy to bosses now, just I hope. actually I want to say to dev for make new things but they are already maked tank you dev :)

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(6)

Norakta

Jul. 06, 2014

Under rating threshold (show) HA HA HA HA ! Ok, naval yard is a very good idea, but it urgently need to get nerfed (increase price), because 4 med for the price of 1 caps... totaly unbalanced, 4 med are better in most case. Otherwise great update, thank for the big map in multi, and for nerf on range spectre. I think, cwwallis, you finaly managed to balance multi, by fixing all glitch like full primer strategie, spectre rush, defense rush, all boring play style. Really good work.

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(-2)

deleteduser

Jul. 06, 2014

Under rating threshold (show) the Naval Yard is definitely very powerful. might be a better idea to have it deploy one of each medium you have selected for your inventory (for a total of 3) and double the resource cost of the highest required unit? I have corvette + sapphire/20%fire w/freeze is quite nasty 4 at a time.

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(5)

Pilgrimsbattle

Jul. 06, 2014

Under rating threshold (show) Sometimes I start with 500 energy, sometimes with 400. Don't get it.

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(0)

Pilgrimsbattle

Jul. 06, 2014

Under rating threshold (show) Ok, the starting gold has been restored to previous levels.. thanks!

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(0)

paulogdm

Jul. 06, 2014

Under rating threshold (show) Naval yard with covv carrier = OP! Im out...

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(0)

sweddeds

Jul. 06, 2014

Under rating threshold (show) this game is the best game i hope u enjoy it because i LOVE this game even if i lose or not just rate this game 5 and then cw may make more update quickily so just help him support this game and if u like this game ask other people to like it

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(-1)

Pilgrimsbattle

Jul. 06, 2014

Under rating threshold (show) I'm starting with 100 less energy units today.. It must be an update but it feels a lot more like a bug when you are on level 15. Tell me the enemy has also been nerfed..!

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(1)

Maico_20

Jul. 06, 2014

Under rating threshold (show) I love this game, it is an awesome game!!!

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(0)

jdk470

Jul. 05, 2014

Under rating threshold (show) Vs the acid spawn guys, an artillery early shuts them down completely. Pair it with a laser or missiles and you can win with just those 2 towers alone given enough time, even on L8. Works well vs the freezers too. It stops working vs human factions with artillery or fast regen shield, but I even used it vs a boss for a super fast kill on L7.

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(1)

jimpanda

Jul. 05, 2014

Under rating threshold (show) you're right. just no fun when it's imbalanced

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(-1)

Norakta

Jul. 05, 2014

Under rating threshold (show) No jim, spectre aren't OP, range stat is OP. Spectre is just a good vector for the range stat, but with normal range he his normal. everybody on multi is now full of primer and range mod. It's boring, always the same match, and I fialy can't find interest to keep playing. This game don't deserve the 5 star I givehim, not for the game, but for player on it.

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(3)

jimpanda

Jul. 05, 2014

Under rating threshold (show) hey what would be fun is if you nerf spectres because every single player 1800+ just rushes them and it's lame

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(-2)

695edudrekcah

Jul. 05, 2014

Under rating threshold (show) I know that this idea is a longshot but what if we could combine ships with different ways of relationships like tak

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(0)

piemaster123456

Jul. 05, 2014

Under rating threshold (show) In beta, the strategy's used were more converse, now all i see is spectre rushes

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(1)

695edudrekcah

Jul. 05, 2014

Under rating threshold (show) What If we could upgrade more than one time. It is frustrating to have your Jupiter defeated by someone else's Jupiter due to different upgrades

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(5)

masstheapedude

Jul. 05, 2014

Under rating threshold (show) blow up, then if you got in it your range it would be yours?

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(-1)

masstheapedude

Jul. 05, 2014

Under rating threshold (show) what would happen if the game was altered so that if an enemy lost there range on a structure due to a extender

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(-2)

bobroonie

Jul. 05, 2014

Under rating threshold (show) Bug. Enemy defeated, game will not end ships flying around base. Forced surrender. Great game, thanks for it.

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(3)

Norakta

Jul. 05, 2014

Under rating threshold (show) Maps in multi still not big enought. Primer user still hardly favourited : I can build anything in front of my base withaout getting sniped by random defense. This should be possible only with a constructor rush. I think the good maps type is like the flanks maps in campaigne, withaout the poor guy in center.

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(4)

695edudrekcah

Jul. 04, 2014

Under rating threshold (show)

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(-6)

UnendingFirepowr

Jul. 04, 2014

Under rating threshold (show) can you please make it easier for us to see our own cloaked units, such as an outline maybe?

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(16)

Spartan116_YT

Jul. 04, 2014

Under rating threshold (show)

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(-6)

piemaster123456

Jul. 04, 2014

Under rating threshold (show)

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(-6)

DoomRunner12

Jul. 04, 2014

Under rating threshold (show) I had a very interesting idea, for the aux slots or maybe add a new slot for this, they should add 'Mini Helpers' ingame, they have their own base, theyre own tactics and items, BUT, they should have half the amount of resources produced and have higher energy/metal costs than you can place down ingame, they should also be very rare. as for there own tactics, each mini helper could be a different color like when youre facing certain enemies in campaign. there fighter producing bays/ ports also would take longer than yours.. also if cw added this he can add items that help your helpers. i hope everyone likes this idea, and it could be enabled/disabled in pvp. alright, hope everyone has a good one. ~D.

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(0)

mebot2001

Jul. 04, 2014

Under rating threshold (show) Please put the super reactor back in the game

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(7)

masstheapedude

Jul. 04, 2014

Under rating threshold (show) PLEASE make a sandbox mode

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(5)

katiowa

Jul. 04, 2014

Under rating threshold (show) @DoomRunner12 Or a instance dungeon will be great too!

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(-1)

deleteduser

Jul. 04, 2014

Under rating threshold (show) Enhacement idea: Would it be easy to add a waypoint to a fighter/medium/capital generator/base? When the unit gets built it moves to that location before the AI takes over? Though you would have to let it potentially use weapons (or not) on the way to the location.

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(0)

Garzer

Jul. 04, 2014

Under rating threshold (show) if 1vs1 is laggy how much lagg for 2+vs2+ xD

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(-1)

DoomRunner12

Jul. 03, 2014

Under rating threshold (show) To Cwwallis, Make Team Maps! and Co op Boss maps as a Daily event of some sort :D

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(10)

ClemonsX

Jul. 03, 2014

Under rating threshold (show) @crossxfire That's because the server was down. I think it's fixed now.

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(0)

crossxfire

Jul. 03, 2014

Under rating threshold (show) i destroy the enemy and my ships just start flying around and the game doesnt end. pls fix

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(4)

masstheapedude

Jul. 03, 2014

Under rating threshold (show)

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(-8)

deleteduser

Jul. 03, 2014

Under rating threshold (show) @definfikriaddy. Goliaths are definitely trouble. But it may not be the trouble of the AI having them. I think the issue is that the AI can create them far quicker than us. At level 9, the AI can easily have a capital ready before I can and they usually have 2 mediums out first. I can get 1 medium in there around the time they get their 2nd, but I have no chance of getting a cap it time for it to help.

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(9)

slinkstefano

Jul. 03, 2014

Under rating threshold (show) this game has a lot of potential.

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(3)

ClemonsX

Jul. 03, 2014

Under rating threshold (show) @definfikriaddy Jupiter/Legion/Mastodan are goliath counters as they deploy fighters to distract goliath giving them time to destroy goliaths.

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(2)

masstheapedude

Jul. 02, 2014

Under rating threshold (show) better music!

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(1)

minecraftgenuis

Jul. 02, 2014

Under rating threshold (show) i want to be able to buy upgrades for coins like more damage and more ship hp as a upgrade effecting everything you have and will buy also i want to replay levels to get more coins so that i could either grind easy levels for coins and upgrade or just go straight in and finish the harder levels for hard but fast coins if you did the grinding part i will rate 5 stars but for now just 4 star but amazing game favorited

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(-1)

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