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Level 11 Boss (Green): How do you defeat a boss who is (1) right on top of you with lasers/legions and (2) you have 1-500 metal asteroid in your area? if (3) the boss doesn't conform to resource generation rules?
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Hum... many aux are now 100% useless. Everybody know that constructor is essential for keep building in long battle. Now, naval yard is pretty indispensable too, in so far as it's better than a caps if you put a corvet in. My point is that naval yard should'n be an aux, but a starting stuff like générator and extractor. Then , naval yard should cost more energy, because actually, stardock are useless in comparison.
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dear dev plz add another slot in armor for tech or aux, i think this is pretty good. my suggestion is, the extra slot for tech is better.
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@Ayzheng88 It's never going to be about skill unless resources and equipment are equalized going in. A new player with default equipment (e.g. the starter pack, or just whatever you find after playing for 30 minutes) has zero chance of beating you. The best modification to this game would be to give each player an equal number of credits to spend on an army/upgrades for each game, and you can spend however you want (and save your configs). Then it's about your skill in configuring and managing your army before and during the game, not how much you spent in the store or how many other games you played. If you've ever played Star Control 2 Super Melee, that structure is what I'm thinking about. It's a pretty big change from the current setup, though.
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@Badbeat Yea man.....it's not even about skill. I got my freakin naval yard out faster but my corvettes didn't have sapphires, only pirahnnas so i got owned by this guy that built a naval yard 20 seconds later because his upgrades beat mine.
Right now the winning strategy is to have:
A) exhumers with hangars since these guys stay alive much longer mining and generating tons of ships
B) corvettes with shield, sapphire, and self destruct
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How about when you end a game with someone else, you can see what their equipment was? And you can also buy it from the store (maybe one time only). That way you get a chance to use the corvette with shielded freeze sapphires just like the guy who just thrashed you.
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I would love to have team battles like 2v2 or 3v3 on Multiplayer. If your able to add it, by the way 5/5, THIS IS AWESOME!
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i was expecting the Base Cannons and Base Shield to be put on a different slot, rather than put them on tec slots, a 2 slot just for base upgrades.
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Could be fine addition if the campaing AI could expand with constructors after reaching full base.
If I just defend and build-up I will outmach the AI In economy and expand into million-ship fleet.
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Ships and turrets should prioritize certain ship/building types, and these should be modifiable in the armory. For example, black hole armed ships should go after large ships first, not chase after tiny fighters.
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I think you should make infinite space for technology. And in return. Enemy becomes harder. It's only 4 technology slots. It's to annoying to only have 4 slots while there's like 50 techs.
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I'd like to change out my extractor for a constructor. Maybe you can move extractor to the aux slot and give us 3 aux slots? :)
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Bug: Repair turrets will aim at a distant damaged structure (outranged), and will not repair the units within its range.
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Hi, with new items we desperately need more slots for our active items... at least against NPC... +1 auxiliary and +1 non-resource technology is desperately needed maybe new category for technology? also +1 capital ship wouldnt hurt since you never know which race youll encounter in next game... :)
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Hey Cwwallis. You should probably update your tips in the top left. They still say you get 5 regenerating lives (even though you increased it).
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The game doesn't communicate with the server for me, at this time. I gather my daily bonus, but it isn't added to my total. I do a mission, but ships just wonder off at the end. Also, no message about "retrying server connection" like we had in the past.
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The problems with naval yard, is that when he's charged with med like spartan / minos / grendel, it's good and funny. But when he's charged with corvet, it's insanely OP. A corvet yard can deploy the power of 2 legion, and cost less than 1.
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To be honest, I've been playing it for weeks now. I have a few red units, every single other unit/building in green or blue, I kill most in PvP, and yet, the level 9 boss totally own my ass, because it simply cheats :) With only two extractors (meaning +8 - +10 ore) he manages to build 6 (SIX) starports complete with carriers, after about 1 minute of gameplay. With 6 extractors (or 14 fighter miners with +20% firerate) I can barely gather enough ore to build one. But oh well, I still like it a lot.
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Also could you make the coms smarter, they build so many medium ships that they can't build any capitol ships due to a lack of room and I kill everyone too easily.