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chaos267, you are asking something a strategy game cant have... level 2 will need to be harder than level 1, level 3 will need to be harder than level two and so on, dificulty will increase the further you go, acept the chalenge
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now blue side will always have ship faced south instead, so if you're placed on south (which needs ship to turn 180deg) actually means the boss ships will also need to turn 180deg
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@utility
Actually it would be annoying for each time you buy something you have to say sure if you buy it its your falt no one elses
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in case that ur base is on north when boss campaign go surrender because it affect the ship that need to turn 180 deggres and capital got useless when they spawn and got destroyed before it even fire
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trident is meant to do that, to saturate your defenses with relatively low power rapid-fire shots. phanlanx is more for countering things like a jupiter, which fire slowly but pack more of a punch in every shot. also, double rof does nothing to phanlanx, they at most destoy 6 projectiles per second with single rof. double rof doesn't ad anything to that.
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LMAO I get downvoted yet again, for a valid "complaint"? Cwwalis, what do YOU have to say about 2 tridents destroying 6.. 20 20 rate of fire phalanx, like they werent even there..?
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Awsome idea for the next update! In the main lobby, put a small sign that says read the chat-> and then points to the chat
That way new people would be more likely to ask for advice, instead of running into multiplayer, losing, and ragequitting
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Can we sell the stuff in our armory if we didn't need it so we can 1. Buy stuff we need 2. free up space for the stuff we need 3. Earn money and metal 4. Get rid of 2 turrets or ships or auxiliaries or technology so you aren't wasting space.
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It is done. The fantastic idea suggested by RickRolledReverse has been realized.
http://scratch.mit.edu/projects/49734174/
Cwwalis said that if it were made in 3d he would add it. I await the next update.
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It would be nice to have a med/capital that had a mini-cloak field around it so it's basically like having cloak on ships except when the cloak ship shoots all the other ships decloak.
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For now black hole is still countered by tactical shield, but tactical itself is underpowered... more like we need more ships with tactical shields.
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Personally I like the idea of black holes not being blockable by phalanx, there are only 3 units in the game that use them, they are expensive (thus prone to rushing and artillery strats), and have low rate of fire unless you're willing to sacrifice one tech slot to black hole mastery (also the fact that a void lance could be neutralized by two glads is ridiculous). As it stands, lasers are still more dangerous because of large damage insta hit at long distances. Spartan can off Hades before it has a chance to shoot unless it has cloak or something.
If you're still worried, maybe make it so that black holes dissipate upon contact with each other in a small area, making some sort of gravity well that can pull in bullets and small ships? I'm not suggesting it seriously since it would require extra coding, but making an extra defense tower just for black holes seems kind of silly.
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Hmm, even though we now have an increase of energy when starting pincer fights, it still feels very difficult to win a pincer at levels 5+. Perhaps a bigger increase in energy at the start of the fight should fix this.
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Starts playing Obliterate Everything 3, has 68 platinum, clicks on Blue exclamation point (Daily plat), still has 68 plat... wtf where is my 10 plat!!!
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http://prntscr.com/6at67l - Proof.. 2 caps before I can get one. they even ripped through my phalanx defense like it was nothing, less than 5 seconds.
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this games "Boss" campaign is still one of the worst i've ever played.. they still get 2-3 capital ships as soon or before you get ONE.. there is no excuse for that.
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here are some idears
1 bying able to upgrade stuf that is lvl 1 and goten from campaighn that it is able to be upgraded to lvl 4
2 shield armor
shield armor is somthing that reduces all damage taken from most weapons by 25% but fully blocks lasers but got a recharging time just like normal shields would have
3 having the ability to uprgade base to make it able to sent 4 fighters but only basic fighters like piranhas and mantis
4 is having the more tech slots and even aliens weapons
that were ll my idears allso like if you love this game or if you think one of the idears are good allso sorry for my bad english im stil working on it