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The PVP could be better integrated into the game. 2 things it needs: 1) The ability to search for a PVP fight while you do a campaign fight. And 2) The ability to have 2 set ups, 1 for campaign, and 1 for PVP........ And a third thing that would be good would be a way to keep good players to fight good players, and beginners to fight beginners. But the ability to SEARCH for a fight while at the same time playing campaign would be ideal. (and have a set up ready for PVPs so you are at your best)
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PvP is dead because of the update you made that included a "Fighter Yard".. Now, any old loser who couldn't win before.. will now rush/spam Gladiator & Cutlass yards and actually believe they're good at this game. Jesus I hope your next game is better than this one, because this is pathetic.
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I'm pretty sure many of us would pay 20x price without thinking much for getting exactly what we want instead of hoping for the kiss of lady luck on random items to be any good...
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Naval Yard is, well... good in some situations. Fighter Yard produce 4 fighters in a go at twice the rate, soo... it's probably better for brute force. But if you have like a cloak hades or Rapier bay corvette, don't let me stop you.
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Easier ways to kill infest :
Put blasters on rear to kill those flanking spores. Get your real main guns at front, make walls if you got no repair, deal with their base with some good caps or artilleries in case your caps isn't good
Cloud : Put walls to block the freeze on your main guns, using empty bays (cheapest) or barricade, be sure to replace/repair them. use long range caps or mediums or artilleries to kill their base. Don't ever let 1 of their ship pass through your defense.
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To all newbies fighting the spores (green aliens). Either spam microlasers or quad missiles. Quad is decent to have to begin, but the real killer against spores are freeze rounds, as they will never have shields (even in higher levels)
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infest was a easy enemy on later levels when you got stuffs but I admit for new players that is a little bit hard. Use artillery/mjolnir to beat them (cloud too), and make sure there is some cheap turrets at rear to take off those infest drones that spawned from their med/cap
SD ships works as well since it will just blow instead of taken away.
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Yes, you can play it on phones as long it has flash player. I tried and it works and won some stages. And of course internet connection :)
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IMPORTANT MESSAGE: the game works on WINDOWS tablets!!!! ITS EPIC! like this so every player will know about it! just be sure that you dont have more than 3 fighter yards... without yards, its lag free
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Technically, rapiers are made with more range than gladiators. I don't know if they inflict insta kill like in other small fighters, and certainly both could go cloaked until the weasel popped up, but if the rapier kills the glad, then you'll just need something meaty and visible to attract the first shots. Is not a fix but may work in multiplayer? I dunno.
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AOE in a fan style? IDK, I think an easy fix for AOE weapons like Pandemic is to make the missiles travel much faster. Cobra doesn't have this AOE problem like Pandemic / Biohazard, and that's because Cobra shoots far and fast. As for Navy Yard... Its easy to see that Fighter Yard is way too powerful. Compare plain Miner VS Exhumer. Then compare FY Miner VS Navy Exhumer. Compare the metal rates. FY is cheaper to make, and does way better Metal. Navy Exhumer is even twice the cost.
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I think NY needs to be buffed slightly, maybe it spawns faster than usual? (not as fast as FY), considering it gets rarely used these days thanks to FYs
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Or a strong aoe missile, like nuke but with way less damage (and no shield-shutdowning system), that damages everything on aoe, not like emp missile that just harms shields and acid missile that just inflicts acid.
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cwwallis i dont think we should nerf glads, but we should add a ship that counters it, maybe a med ship with microlasers, that is meant for destroying fighters
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Hmm it might be a good thing to check if freeze actually only deals half to shield, as it's basic damage also reduced by 20%. Will it be totaling 40% only?
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And no. Not Overpowered. It has no effect on shielded targets. Plus, it has 50% less damage against shields. So freeze rounds are not OP.