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@bucatelu that is a decent idea but too similar to the current system. I would rather like extractor to have buffed range, to help mining enemy ships in campaign when you run out of asteroids. Sending out miners would fail vs enemy ships.
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Miners and extractors are good by themselves, but they need to be even better together, as in the extractors should buff the miners' collection rates around a certain radius.
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would be nice instead of extractor to have a refinery that send miners to asteroids and may build more miners like in C&C or other RTS games?
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i have already proposed how to buff acid + there was already proposed to buff regeneration rate - that will solve most problems with aliens being underpowered + sove user expirience problems
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The infesters and clouds are too weak (at least up to level 20). infesters are killed by glads + vl/biohaz, and the clouds are dead vs cobra.
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Can we have a mode in OE4, where we can just play alone and test things? like spawning ships with certain bonuses and artifacts/items and seeing how a fight unfold? Maybe you could restrict this game mode to a pay wall. As it would be acessory/secondary to the game itself.
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Aye for OE4 can we have custom games?
where you dont win anything but there just for fun VIA: choose how much energy you start with and its capacity and same with asteroids
or even if your fighting two of the same kind or not and POSSIBLY we could add teamates? I dont know just a suggestion
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laz, its dfficult to explain how rof work not to confuse you, just lokk at it if it is not +%fire-rate but -20%/-15%/-10% to gunheat
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@alex when i started, i was loosing on average 30 pvp to one win. you can also ask in chat for opponent to let you win for the plat.
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@alex try to PVP more and you will end up with a newb (and win plat). you can surrender the "pro" faster, or you can look how "pro" play so you learn.
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I mean, I (and everyone else) started from low level too. Know vovann1247? He used to be a newb with level 1200 rating last summer. Through dint of hard work he surpassed me sometime in the last several months and is now one of the best multiplayers of this game (2600 rating). Anyone can be skilled if they work hard.
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@alexhasswag1 just how I like it! I put in a lot of work into this game, I am level 42 campaign and I have been playing for almost 2 years. It feels so rewarding to beat up droves of noobs in multiplayer! You say that you do not have enough plat? On a good day (many newbs), I can make more than 60 plat an hour, even more profitable than campaign farming! It feels good to trounce those that are not as dedicated to this game (yet). Work harder man, I was able to beat high level multiplayers when I first started qm'ing through skilled strategy and lucky finds (one or two good mod units is enough to win someimes).
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@alexhasswag maybe u should just "git gud" and suck up your lot. If you do not have good units yet, grind harder or hope for good units in store. If you have not enough plat, do more campaign or win more qm's. But pls do not whine because you are unskilled. I mean, you can't hope to compete with veterans without putting in some work.
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@Alexhasswag1
1. not that many people in pvp to have different groups for pros and newbs. not bad idea anyway.
2. naval, turret, even bay. i rarely use capital. also turtling is not rush and very good option.
3. PVP cannot be hacked since on game server. Navals can be faster by tech or skill, dont call people hacker if you dont know the game.
4. camp mode is part of the game.
5. its hard for newbs like you, like any other game, play to get better.
6. lol
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-Alexhasswag1
1500 does not make a pro. People also have different techs and multiplayer is very hard to hack. Also 50 plat every 50 hours would make it worthless as for not wanting to do campaign, if u want a bonus for nothing you should find another game. Also, wy do u care if they are allied?
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man the OE4 hype is real this game is aweome! ive always loved games like this hard In the beginning easy in the end. keep up the good work cwwallis! :D
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If OE4 is going to have achievements, there needs to be an achievement for beating a boss with only mining based equipment. No, no? Hmm, i just thought it was a fun challenge.
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I think you should increase your sell value or add ship value into account for example a hawk 90 energy worth plus 35 for station = 125 then you should get 31 back (note: I encourage you to increase it a little more about 40-60% is ok 60-80 for insurance that encourage a tactic like early pressure
and sell it when it provide no more pressure defenses should have more option like regen not to get thrown out by non stop incoming fighter(produced over time) that makes a lose a lose for a fair in a game
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badbot calm down, u still get plat from dc. LOL I notice that sullaboy's rating didn't change between posts... dc save ur rating if nothing else.
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SULLABOY rank2144 LOL fight like a man looser, stop disconnecting when about to loose. 3 times in a row i kill you, you play so bad btw
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SULLABOY with rank 2144 keeps disconnecting every ti he is about to loose!
i keep killing you! play like a man cheater!
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interesting idea, why not have it so that A you could shrink/move the unit menu from the lower left corner, and B have it so you are always at least 45 units from the edge of the map so that you don't end up with space you can't click on to build on.