Under rating threshold (hideshow)
Would be useful if in OE4 you can control Turrets ( you can only control 1 at a time ) , when controlling a turret you can only fire at enemies when in range, and when your controlling the Damage, Range, and fire rate increases a little bit.
Under rating threshold (hideshow)
Should be a co-op Mode for either OE3, or OE4. You and your friend(s) against AI, that would be cool. Also, make OE4 Free, at least to your main site. Thanks.
Under rating threshold (hideshow)
@CWWALLIS
place a donation button here and on your site. Im sure many people will like to tip you for this game. Even better get cool cosmetic skins unlockable with $$$!
Under rating threshold (hideshow)
wold be nice to have a few Basic tactical controls, like setting target-proority (i.e. fighters first; turrets first etc) and such.
Under rating threshold (hideshow)
rob, there is no set arrival date. This isn't the cwallis's job, but if you donate or buy platinum, it'll come out faster.
Under rating threshold (hideshow)
Samuelp9999, the devs is working on OE 4 right now. There will be a lot more possibility, and i guess, a lot more game mode :)
Under rating threshold (hideshow)
This are a good game, but this game need more gamemodes, 2vs2 in campaing-multiplayer-new ships and turrets and 3D grafics, and more and more and more players!!!!!! this game is awesome, is my favorite game for now
Under rating threshold (hideshow)
Stacking idea is what I've said before, overall, Acid will inflict even greater damage total than Fusion, BUT does not register immediately as it's prime weakness.
Under rating threshold (hideshow)
I think that Acid should have a probability aspect. ex:30% chance of double Damage, 10% chance of adding an extra second of acid, 2% chance of infestation, etc.
Under rating threshold (hideshow)
ACid rounds are brokenly underpowered right now. To fix that, I say the acid effect should be made 25% of a projectiles damage, but it can stack. So if you fire a lot of bullets at the target, it keeps corroding faster.
Under rating threshold (hideshow)
Allow hotkey customization.
Add hotkeys for each of the four directional-upgrades for structures.
Add hover/selection tooltip when selecting a structure.
Add Tint for icons based on whether or not you have enough energy/mass.
Under rating threshold (hideshow)
Tint game tiles to show where you can build (and where enemy can build) when you have a structure to build selected.
highlight enemy structures that can attack when you have a structure selected to build and you hover in range of said structure.
Add ~5 Blank tiles around the game border for you to scroll to, allowing you to un-occlude everything.
------
Make spores less instakill-ish. At least vs heavy structures.
Under rating threshold (hideshow)
Several UI issues. Structure options can fall off the screen and are unable to be used, and lack hotkeys to bypass.
Icons for structures occlude part of the map, as you cannot scroll down further.
Range display is lacking. Suggest any selection of a unit shows it's range, (Tinted for massive range units) so as to make it much clearer.
Under rating threshold (hideshow)
maybe you could put a system of xp for turrets/auxi/ships during game and globaly (to modify upgrade for example or add some <3)
Under rating threshold (hideshow)
please please please take away the station life thing. I love this game but sometimes the challenges are really tough. It just sucks that I have to wait an hour or pay money to play the game