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If there's a new concept involved in a game people will say "This is stupid what's the point" but if you use a concept that's already been used, people will say "This is unoriginal." That being said, pretty good 4/5.
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I got secret level D after getting an ace on level 39. Not sure if its based on level, but it was also my 25th ace overall, so it might be based on that. Good game though 5/5
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Irritating gameplay. With the complexity of some of the levels and particularly the serrated bottom, predicting where the ball is gonna go is guesswork at best. So for the most part I just find myself firing full force in some direction that looks good and hoping for the best. But even then, there are several levels that are more like "make each shot perfectly or else fail".
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beat all levels plus secret A B C and D. some glitches with torch lighting (the fire would touch but not light) but all around decent. 3.5/5
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Ought to have a reset button- that way you wouldn't have to move your mose away from that point where you ALMOST had it to restart the level. Makes the whole thing far more aggravating than it should be.
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an pretty good physics engine - needs a level select before i can be bothered to go and find the secret levels though - i got one, dunno quite how...
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How dare you go drinking! I have demands. I would really like a "restart" or "reset" button for a level so you can just hit R instead of having to suicide all your balls and then click replay. Great game though.
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If the collision detection didn't suck, this game might be amusing. As it stands, watching the fireball pass through half of the torches without lighting just makes this annoying.
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I wanted to love this game, which might have ruined it for me. Although it kept me interested till the end, the collision detection is so rough and the aiming line so unpredictable in high accuracy situation that it becomes quite frustrating. Kinda makes you rely on a lucky shot every few levels.
However 4/5 for keeping me interested.