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To all the people who are amazed at skipping or acing a level without hitting some of the torches:
EACH LEVEL, has a SPECIFIC NUMBER of TORCHES that NEEDED TO BE LIT... sometimes, it means NOT ALL OF THEM.
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Addictive game play, very easy to loose trak of time with it. The physics seem to be a little odd. make the sound of the fireball bouncing more deep and loud. I was expecting it to crash all over when i first saw it.
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Re: 39: You have to bank the first fireball into the side hole, and get it to light the bottom torch (it has to bounce off a bottom thing instead of falling thru). If it doesn't, then suicide and restart. Use the second fireball to light the top torch, which is easy.
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smij: there is some trial and error
but u shoot full power to the gap on the far left so that your line curves and bends around the corner
it may take a few tries but youll get it
salt: thats because there is a set number of torches to get
read the instructions
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GUYS it doesnt have a random direction at the bottem, think of breakout, we all love the game, but the farther u get from the center of the paddle themore to that side the ball bounces, its like its rounded, its the same thing with the pillars they act like they are rounded
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Seems to be some kind of lag between when the fireball appears and when I can actually shoot it. It's not my computer because the animation doesn't stop, it just takes a few moments for the game to start registering my inputs.
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Power ups are pretty useless, and I find it hard to predict the game because it hits the bottom and shoots off randomly. So I find Im playing trial and error rather than stratergy. 1/5