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hey i found a fix for the chapter 3 glitch, at least until someone fixes it. if you put your bird where you can jump off it and hit the other platform, then it falls and disappears next time, and when you die then, they both are back
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5/5 for the artwork alone. The game moves a little slow sometimes, but I'll keep playing for the art. I haven't even been skipping the cutscenes and I ALWAYS skip them.
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...Has anyone realized that at the beginning of the game, when the light and dark entities fought each other and they fired the lasers, it sounded like the Cero from Bleach? O-o
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Uhm. So, Ch3, room after the one with disappearing platforms. Knocked an enemy into the pit, went down to kill him, broke the platform; got teleported way to the left and can't see myself/get back into the level/ anything.
Ugh, up until now it was fine but I can't play this x-x
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4/5 could be better without the annoying game points. sometimes it is too easy to just die, miss a jump and oh well restart the level and listen/watch all the cinematics (no space to skip in places) to rinse and repeat and oops you attacked at the wrong instant and got hit and flinched when you have an ability that supposedly helps with that and you are dead, try again. without that 5/5
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In the fight against the skull boss I got blown over the barrier and fell into the pit but stayed alive. I couldn't die, and I couldn't get out and I lost all my progress up to that point. Bummer. Won't be replaying all that other stuff.
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Getting instantly beset by hordes of enemies on the fourth level after working through that huge-ass puzzle is a real downer.
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nice concept but, theres some stuff that kills the fun in this type of art-game, like the light-teleporting-balls they are POINTLESS, also "meet me in my workshop" HEY, STOOPID, YOU ARE STILL STANDING HERE! I'll give it a 3/5 for the try