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How the heck did such a horrible hard and annoingly difficult game get badges? The fragments come too fast and randomly and the lag between switching dimensions is seriously annoying as you can have a colourless fragment on one and be imediately hit by one on the other before you've been able to switch and shoot. Its a nice concept but badly executed. I'd only be continuing to play this game for the badges if I cared about collecting them.
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Good, well made, original shooter. It gets quite samey quite quickly, though. Having more 'inventive' power-ups than health, reload and LASERs would probably help that. Nevertheless, solid effort.
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@ DarkLeaf, the music is from High Contrast, when the title screen appears you should see the link to their myspace in the top right corner.
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lol i really feel for the creator of the game. its getting lower ratings because people have psycho-motor problems with the dimension function. well its pretty fun but can get really tough on higher levels, especially with little explanation on enemies.
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This is a good game,and it's original, but i think that it's too hard to press space to change dimension at the right time, specially in higher levels when you're under pressure. 3/5 from me
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There is a score bug. I was at the game-over screen for 10 minutes and suddenly I got a highscore of 9.22337203685478e+1.
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anybody give me a shout/whisper if you can find a link to an in-depth guide for this game please. I tried googling for one but just found other sites that let you play the game itself. I'm curious what exactly each upgrade for each color does. like for example I didn't expect the 3rd cyan upgrade gives you 2 turrets until after I got it. As for the other guy commented about limited movement. you can. that's the pink powerup though.
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Anyway I think this game is quite cool. It isn't very similar to.. but really reminds me of amorphus+ kinda. I rekon people who like one game should enjoy the other. Amorphus has better animation/sound/action feel to it. but this one has a nicer feel of customization and skill required rather than luck imo.
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its ok but the only part i hate is when 2 objects(colour or no colour)are flying at the same time same place to u your mouse cannot move or shoot
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Just found a bug, when you pause and let it stay on the main menu suddenly you lose a game and get the game over screen :P
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Its hard, but its still kinda fun to play when you get the hang of it, give a restricted movement for the pod so you can dodge those fast bastards XD
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I think it's great, and pretty hard. Not as hard as zunderfury though. It will be a nice impossible to get. Good job, I like this one better than colourpod 1.
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Word of warning, try not to die when you are around lvl 16+, by this time, there will be over 10 enemy types coming at you and your power ups will be reset to recharging, so this means you cannot defend yourself with slow or turrets, hence will die within a minute or less
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I think I would rate this higher if the colors levelled faster and if it didn't suddenly get like 4x harder at level 12... I don't get hit once even on my first try, and then at level 12 I get owned every time.