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big you can move later in the game. The 3rd tier pink allows movement. Not sure how it works tho as I never moved or had to move. I still say this need a save option.
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Colorless to Lifeless (completed)
Colorless to Lifeless Badge (easy – 5 points)
Destroy 100 colorless fragments in colourPod 2: dimensionPod
You acquired this badge on Sep. 26, 2008.
Splash of Color (completed)
Splash of Color Badge (medium – 15 points)
Restore 2,000 pixels in colourPod 2: dimensionPod
You acquired this badge on Sep. 26, 2008.
Unscratched Lens (completed)
Unscratched Lens Badge (hard – 30 points)
Obtain a multiplier of 10 in colourPod 2: dimensionPod
You acquired this badge on Sep. 26, 2008.
Fear Not the Darkness (completed)
Fear Not the Darkness Badge (impossible – 60 points)
Complete all 24 missions in colourPod 2: dimensionPod
You acquired this badge on Sep. 26, 2008.
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I think the reason you cant move is two-fold. 1-it adds the defense element to the game and ppl would complain that color pixels arent coming in their direction. 2-seeing as how you need one hand to aim and one to switch weapons/dimensions it would be quite a hard game if you were required to move on top of all this. Good game over all with nice difficulty build up.
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OMGi had 9 multiplier then got hit by square, that brot my multi to 8, then i picked up a blue after tht\at and it turned 9
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its sad how he lets high contrast who is a dj take the credit for someone elses song
which is headlock by Imogen heap check youtube its there
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Really enjoyed the game! The game was a little boring at first when I didn't get the hang of it, but once you do, it becomes a very interesting game. Very difficult, but stop complaining about how difficult it is. 2nd time around i completed the game without losing a life. 5/5 for me.
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Okay, the game aside: that is the best damn tune I've ever heard in a Flash game, ever. It was stuck in my head all day yesterday.
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really fun..but it would be better if right when u start the game if was somewhat difficult instead of easy as crap....and also if u could get all the powerups right at the start
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To get the 60K pixels mission, just keep one of the last bosses alive and keep shooting its bullets until you get to 60K.
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it's pretty damn hard, too many controls to take note of. I mean, come on, catch the coloured fragments with your rear, shoot the colourless ones with your front AND press space when necessary? also I don't like the multiplier plummets after one hit.
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I can't believe no-one has said that it's color not colour, he's Australian you know. Like me. :)
I quite like this game.
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i went through whole game with no continues and only got 50k pixels. how am i supposed to get 60k? not miss a single colour? too hard lol
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This game is boring and frustrating, warp dementions - wtf. Waste of time and when you get swarms of colourless pods then it is very frustrating. 2/5 - could not play it again after one game.
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The original was great, but this is far too damn frustrating. You've got crazy enemy movement patterns, weapons that take too long to reload, and an utterly pointless mechanic of pressing space. Top that off with having to make sure colors hit you from behind and you've got way too many gimmicks to keep track of. I quickly get swamped and have to continue faster than I can regain my pixels. Perhaps if you kept the weapon exp you earned over the course of the level when continuing rather than resetting to what you initially had, the difficulty curve wouldn't feel quite as steep.
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This game is boring, and the card is too hard to get. Spend time giving better games badges, and further developing MORE badges for the old favorites.
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This game isn't all that great to be honest... I know that the new guns and stuff makes the game FEEL less repetitive, but it's not really. 3/5
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The game is OK, the continue system sucks, because it's a lie. Every time u use a continue all your weapons are at 0 load, then it's imposible to fight off the enemy and u can't survive long enaugh for them to load. lvl 15 and up cannot be continued.