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Slow at first, but it's not hard. Beat the game with 53032 pixels saved, no continues (second try). The blue (slow) ability helped me the most.
It's funny how people don't know how to beat the clear ones. That's what tutorials and instructions are for.
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It is nearly impossible to even continue a game past level 18. Your cool downs reset. The enemies which shoot at you, combined with the high-velocity Triangles with 2x HP, and the Circular-clusters which take 4 shots to kill, leave you a sitting duck.
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Not a fan of the teleporting squares, but this is a very solid game, with an excellent beat and nicely evolving gameplay. You start out simple and grow it, and I like the way hints are engineered to encourage replay (and to help you improve) at the same time.
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i guess the dimension-shifting was supposed to add another gameplay element but it ended up making the game even more of a drag than the first one was, and that's quite a feat, because the first one sucked. slow pace, boring concept, boring artwork. 1/5
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i just hate it when people take like, a one second glance at something then make a stupid comment. jesus, next time look more thoroughly
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love this game. quite easy. can get about 6500 when im barely trying. I got a 9x multiplier and was just about to get ten when those annoying teleporting sqaures showed up. 4/5. also, to zerocreature, lag makes this game harder for me even though i experience little to no lag.
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zerocreature, i think you just suck.
it was easy with a laptop touchpad. imagine how easy it would be with an actual mouse.
and no i don't have a laggy computer, its a sweet ass vaio
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Man, this game is so cool! Loved it a lot, and its really hard for me to like old school games^^ The two last badges are really hard, still trying after over two hours! Definitely the best of the genre!
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I liked the first one, and I like the addition of dimension switching now, but there are WAAAAY too many colors/abilities now, and having to use the keyboard for all of them is just too clunky.
My suggestions: fewer colors (maybe 6 max). Also, the gauges on the side to show color power are good, but you should change the color of the center of the pod to the "active" color. This is the color currently selected, and it can be activated by a keypress (like "enter"). The active color can be displayed on the pod as a muted color when that ability is not yet available, and an intense color when it can be activated. These colors can then be scrolled through with the mouse wheel. I think this would be easier than using the keyboard so much.
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To get the final mission in godly the one where all it says is ????????. Just keep shooting the orbs the final boss shoots until your multiplier is X10 and then kill it. You will get it. 23/24 missions now. Gotta beat the one where every color must be below 4...ugh
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Nice game, but i think the dimension switching makes it too fuzzy on the later levels. I think it would be a better game without it.
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on second play this games kinda fun enjoyed it and the music was good to,
for last post, those change dimention you got to quick change before they change back
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good game! probably best music Ive heard on a flash game too. But like others I experienced lag now and then that affected my gameplay and after a while it got pretty hard to adjust to the harder levels with that. re-playabiltity isnt that high either. once i got my badges I dont think I'd play this again.
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This game in mind numbingly borinng. It's so slow and the pixels that can hurt you but you can never shoot in either dimension *suck*. You fail.