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it has a fast difficulty ramp. It should get as harder as it slower, giving us time to upgrade our Orange Weapon and get more used to it... especially later on when things are being introduced left and right.
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Nice concept, not so hard at the beginning, it was very interesting to put a second row of colours after a while. Also the missions are a good goal to reach. Nice music.
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the game is too hard. the challenge is imopssible. the teliporting and colorchanging types are too hard to hit. it takes too long for the giuns to level up.
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Fun the first time but i can't play for too long without getting bored. Can't get past level 12. They should make it so you don't have to go back to the beginning of the level every time you die.
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23 missions done... one more...
need to finish colour god...
how am i supposed to beat the game with only like 3 of each colour...? i love my 9 orange DX
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How in the WORLD do you kill of those white circles witha hollow center in them? I shoot- it goes right though them... I block... my HP just gets taken off.. how can I kill off those??
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Nice game. Althought, in my opinion, the song in the first game (Hide and Seek) was better. But both are good, anyway. :)
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Pretty fun game, its fairly easy as long as you can keep yourself from becoming overwelmed, I did same as Raven, got 9, RIGHT about 10, and lost, and for some people, Grejarra, dont give a bad rating just because you suck at it 4/5, sorry, Just didn't like the music, even with pause
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Well most likley the acse with most games getting too hard too fast is usually the player possesing the age of nine years old, or your flash gaming skills are that of my computer speakers =P 5/5! =D
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The achievements and the card challange seems glichy. Since it didn't count my score at all, so i didn't get my card or the achievements. Won't play it again before it's fixed.
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Glichy on the squares - watching rounds go right through them repeatedly no matter if they are solid or hollow at that moment.
Otherwise good game.