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and why is alaska part of canada on the map? i mean, when you put your cursor over the U.S., alaska doesn't light up.
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Water travels further. Airborne usually only infects in close proximity to whoever puts it into the air - further away than a couple of feet and it disperses into the air too widely, and it travels slowly. Water gets piped long distances and stays more concentrated.
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I remember reading an article about games, saying that "A game is basically making interesting decisions".
The game has great presentation, concept and good interface... But where are the decisions? I feel I have nearly no control.
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some countries need to not shut things down so fast... you can kill everyone on earth, yet some tiny little area will survive, and there's no way to infect them. It gets really annoying.
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also a better (and slightly more realistic) way to portray things on the map would be to have a PHYSICAL (not political) map and have a multi-colored infection-density blob flow across it. That way, you have a better idea of how your disease is killing people.
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Another thing how can the vaccine save everone if all transportaion has stopped????? How would the vaccine get from country to country??
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people are more resilient than this! coughing/vomiting/sneezing kills millions of people? I think NOT. Although this could be one of those "Reality is Unrealistic" tropes...
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not astoundingly good... what are disasters for, looking nice? I find no difference between disasters and not (although it could help infection...). Bugs (i.e. closing borders to the common cold, burning nonexistent bodies) could be ironed out.
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fun idea but too easy, on realistic it took all of about 15 minutes to infect the whole world and with my lethality bar barely filled they all started dying, wasn't long after that till it was over
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Parasites ftw.
4/5 game. It would be 5/5, but it’s extremely annoying, however, when the entire world shuts down because your 0 visibility no symptoms disease has infected 4 nations. Like that one guy said.
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Needs a way to get really high infectivity,but low visibility.
Then you can infect the entire population with a non-lethal bacteria then kill them all with 100% lethality =D
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this game takes a ton of patience.You have to get as many evolution points as possible so that you can suddenly become extremely strong and give very little time for anyone to react or create a vaccine.
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Could use an even faster-axxelerated time. For sure.
Could also use some actual balance and decision-making:))) Like, make very-infectious but obvious diseases jsut a little more viable before all goddamn borders are closed.