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So, found a few more nasty errors in this game: 1) The reaper seems to be slightly faster than you. I noticed in endless mode that even though I go through the obstacles flawlessly, he still manages to catch up. It almost makes Panic Power required. 2) Speaking of Panic Power, there is an awful bug when you die by an obstacle with the reaper hot on your tail; if he slashes you, the power is used up despite Fred being dead. Tons of fixing and polishing my ass. 3) "To use Afterburner, shake your device once." I love how they took the time to update that. By the way, you're supposed to press Shift.
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Some time ago, I managed to enjoy this game enough to grind my way to all the upgrades necessary for the really challenging modes. Then all my progress was erased. I imagine that if anyone were impressionable enough to buy all that progress with real money, it could vanish just as easily with no recourse.
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When more thought seems to have been put into how to get Fred's hair and mouth to quiver in the picture in top corner than into the controls and the game in general, you should rethink things.
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Annoying music, no mute button (or it's hard to find), non-intuitive menus, poor controls (no shortcut keys for menus when the rest of the game is keyboard, so I have to keep reaching up to use the mouse). And of course the shameless money grubbing: I don't want to pay to get a game over with...I want to pay because I like playing it. I don't like playing this.
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One of the few games where I will never see the medium badge and even the easy one stressed me out - controls are disastrous...
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Seriously? Asking for cash before the game even starts, and then every time you start adventure mode? Got the badges- never coming back.
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for those who want more info on this thing, the health bar is Doom styled, so your face in the top corner will get worse as you take damage. To get the easy badge , focus on getting the easy gold coins and completely ignore the silvers and retardedly placed golds. You should easily be able to get coins for the life upgrade which helps A LOT on later levels. The afterburner that tells you to shake the device is activated with the shift key. you can keep playing levels over and over again if you don't get the 100 skullies for the badge. It is entirely possible to beat the manor without spending your own money, but you have to buy the next part if you want it. + to keep this comment alive
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Somethings like this makes you hate this game: Finishing the first worlds, while having to repeat some levels quite a few times. In sum (without buying anything) you havent got enough skullies to even open the seconds world... not even 1/2. I hated this game when I first saw it on kong long ago.
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Tip for those only after the badges (which should be the majority as the game itself is ruined by dev-greed as correctly mentioned all over the place): Just ignore the coins, you'll get enough for the badge while dodging obstacles by the time you finished the manor and you won't need a single upgrade if you focus on survival.
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_Another_ Corridor Run/Subway surfer? With continual nag screes for every aspect of play? Thanks. No. Next. Not even worth the badges.
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God damn you, microtransactions!
I see those comments and all of them i gave a plus.
"Got the badges, never coming back."
"takes *far* too long to get upgrades."
So i'm asking: why that game got rating 4.0/5?!
I voted 1/5!
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It's ridiculous how much this game pushes players to spend actual money, especially when the game can't even stand on its own merits. Unreliable controls, shop items that are almost impossible to buy without shelling out Kreds, and gameplay that relies far too much on luck rather than on skill make this game seem like the developers did as little work as necessary for the sake of making a buck. And now this game, this terrible two-year-old game that's pretty much universally reviled, has badges? Unbelievable. My advice: get the badges and run far away. 2/5.
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WTF?? Why does everything cost so much?? IT's like you have to spend 12 FRICKIN HOURS to get YOUR MONEY to buy just 1 FRICKIN UPGRADE LIKE CMON!!! CURRENCY IS CRAPPY!
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The game is fun, but there's definitely room for improvement. Having to switch back and forth between mouse and keyboard is annoying, and it would be nice to have some kind of indicator showing how close Death is to catching you. And like many others have said, the microtransactions are pretty obnoxious.
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Add something to indicate how many coins you've managed to get on a level our of how many you need for gold. Also, something to indicate how many treasure chests are on each level (since they are one time).
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The basic concept is nicely playable. However, the game has several deficiencies that are sending me away.
(1) I can't replay previous levels.
(2) Even the "replay most recent" functionality is inconsistent.
(3) Constant begging for creds.
(4) Inconsistent game mechanics.
This is acceptable as a beta version; I'd like to see it when it's up to full release status.
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I'd like to have an option to lower the quality. Also, I did not looked at the upgrades and the cost...but I'd say 19 kred is quite fair unlike most game that ask for 50 or more. But...the problem now is that the quality and the addictive factor of the game just aren't there to make it a worthy buy.