Under rating threshold (hideshow)
I was hoping there'd be some kind of reward (besides achievement) for fully completing the story mode. Not even a marquee of story text to exclaim my prowess. :/
Under rating threshold (hideshow)
Enjoyable game. Not very well balanced (Commander J'Ardan, Hive Mind), and a lot of cards that don't do anything, but still an enjoyable game.
Looking forward to the first expansion set :)
(oh, and come up with a different name for the instants, they are definitely sorcery speed)
Under rating threshold (hideshow)
tichondrius, not sure about ur problem, but on another site, i fixed it by increasing the screen size (from default to large) maybe u can use that info
Under rating threshold (hideshow)
I would have to say the this game is a bit easy, for all the challenges i just got robots and waited till i had hive mind out and owned everything.Plus hive mind stacks so it really owns.
Under rating threshold (hideshow)
It was promising... but it turned out way too easy... only died twice in the missions.
The challenges were way too easy... played them all with exactly the same purple deck.......
Under rating threshold (hideshow)
I ended up making a deck comprised of all of the 1 cost cards maxed out, got through everything easily with it, I think there is a glitch with Enforced Silence though, it seems to stay around for longer than it is supposed to the first time you play it (or second time, I wasn't counting)
Under rating threshold (hideshow)
I gotta say straight off, about half the cards are outright useless? Who puts any of those 1 mana 1/1's in the deck, especially when you can get two mana the first turn? The computer player is useless and packs it's deck with useless cards, so every battle where you can make your own deck is a pushover...
Under rating threshold (hideshow)
When you accidentally use Memory Serpent (discard 1 card to +4 strength on 1 creature) on opponent's creature, you lost the card the card you discarded for its effect, but you still keep Memory Serpent in your hand and there's no strength increase. It's a bug that it shouldn't discard the card when you make a mistake (although the card said target any creature, which is technically not a mistake).
Under rating threshold (hideshow)
Complete Card Conquest
Dude! You just completed the Complete Card Conquest achievement in Mytheria and won the Complete Card Conquest badge and 15 points!
View all badges.
easy..
blue + white is the strongest~
Under rating threshold (hideshow)
This game desperately needs improvement in the AI. I lost count of how many times the AI used Hardy Steed on a Solarian Fortress. As it stands, it is a pathetically easy 35 points and card.
Under rating threshold (hideshow)
FF3Dan, thats not a bug. Thats what Temporary Recall does. Returns a card back to the hand then once played again, cannot commit any action for the attack/block phase.
Under rating threshold (hideshow)
*sigh* both the purple challenges comitted suicide...
they played those heal both of us cards (like four each) and he couldn't kill me... and he played a bazillion beurocrats so he just ran out of cards.... it was dissapointing (I won every challenge with a pure black deck... except one.... I forgot which tho)
Under rating threshold (hideshow)
With every character having haste and very few ways to get card advantage (either numerically or quality) along with too many dedicated color spells (3+ of one color) makes this game lack depth and replayability. No deck minimums is another thing...sorry to be so negative, I expect more in a card game
Under rating threshold (hideshow)
glitch:
when it has the increase power or draw card screen, if you click on quit game, that screen will stay on. have to refresh page to get rid of it
Under rating threshold (hideshow)
i think ive found a bug, i had a commander j'ardan in play, and it got returned to my hand by temporary recall. I played it again the next turn, but it couldnt attack, and got ignored as a blocker. it got 'accepted' again when i played another soldier (which affected its stats. Just letting ya know.
Under rating threshold (hideshow)
the game is weak(in the sense that it is very easy to pass or beat) in single player mode. it needs MULTI-PLAYER MODE
Under rating threshold (hideshow)
great game but lacking in some areas. 5/5 ai needs to be more difficult. pvp mode would be great. found a glitch where sometimes when i play a card, it won't let me attack with it on the same turn, was blue creature cards that did that occasionally iirc. ai with 100 lifepoints needs its deck reworked, it doesn't have the abliity to kill you. so if your deck has more cards, you auto win.
Under rating threshold (hideshow)
Moar glitches! When you block with dogs, sometimes the attacker completely walks through it (no penetrate, you take full damage and dogs are unhurt). Silence lasted up to 5 turns as mentioned. Blue buffs/debuffs last a turn longer/shorter occasionally, as mentioned. If you use Sniper ability, the game still asks you if you want to attack or block with it even though you can't. Add to this the computer tending to kill itself with life-paying cards, and discarding 4 cards to memory serpent and deciding not to attack, and playing memory erase when outnumbered 3 to 0 in creatures... 2/5. Patch/sequel prz.
Under rating threshold (hideshow)
ERROR: [Black Screen]
Situation information:
First story battle with black vs black decks.
Won, but used drain life on the opponent with around 3 HP.