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A very decent game, only slightly challenging and very relaxing.
Perhaps a free play mode with no missions or challenges would be good?
3/5
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Fun game! On The Winding Road, the countess played Aura of Silence, and instead of expiring the next turn, it lasted for about 7 or 8, with both of us unable to play any cards. I agree with some of the other people posting that the game needs more difficulty, but as a first game with a sequel coming out soon, this was excellent.
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Terribly easy. Computer seemed to want me to win, as it would always decide not to attack me EXACTLY when I had almost no health. Please make it harder.
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Wow very nice game, but i think its imbalanced, blue deck is awesome, with that set all the mission are easy except the 1hp mission.
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computer had 1 card left in deck and i had played two global enlightenment cards so it should have ran of cards and lost right? well it just won't end its turn or something and i can't do anything. the last challenge mission too. darn
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The only crazy thing the computer has done against me is use memory erase when I had no cards left (neither did it), and use memory serpent on a creature only to not have it attack, though that might just be a defensive procedure.
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the 100 life opponent challenge was easy
all you gotta have is a large deck and lots of healing, this way you can out deck and out live your opponent
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The computer used loyalty (gives assist ability) twice on the same card... and another time it used it on a card that couldn't block...
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I just noticed that if you play two 'Battle Cry's in the same turn one of them stays up on your next turn instead of both them leaving - in fact it might stay up longer, but I didn't check.
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Jackdaw's method worked on everything except the 1hp one. For that here's what I used: (abbreviated) Shield Wall x5, R3 Sentry x5, S5 Sentry x2, Chekov's Railgun x2, Frailty x3, Hive Mind x3, Focusing Lens x5, Enforced Silence x5, Hrathian Bot x5. Save Frailty for enemy R3 Sentries. Use all the Enforced Silences you can if you have creatures out and the enemy doesn't.
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good game, different colors need to be more separated, not mainly the same cards in different colors.
BUG?: I have had my creatures disappearing in the game when they don't die, not sure what is causing it.
nice game though 4/5
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Hmm... I beat all the challenges in one try with a nice little white deck, save for the 100 hp one, which I beat on the first try with a more mixed deck.
Unfortuantly I cannot beat the 11th mission. I was never good at using black decks in MtG.
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the key to the challenges iss using as few cards as possible.. just get some defending and some pretty hard damage cards and some healing if you want..
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Pretty fun, but I found a bug. I played an Enforced Silence card on the second turn of Mission 10, and it stayed for the rest of the game. Nice enough (I had creatures out and he didn't, so I won) but kind of silly.
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Good game but (way) too easy. I beat all missions/challenges except the 1HP one on the first try, and I didn't bother building more than a standard blue robot-heavy deck.
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Dude! You just completed the New Challenger achievement in Mytheria and won the New Challenger badge and 5 points!
View all badges.
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cool game - a little easy (AI played hypermobility on a fortress 3 times in a row lol) but multiplayer would be more of a challenge. One bug: a race condition I believe occured when I tried to play a multi-energy (the red artillery) card immediately after "Forced Silence" expired: The "choose additional energy" box stayed up throughout the rest of the game and I had to reload the page to get rid of it. Obviously not going to happen 99.9% of the time, but it's there. All in all a fun game - well done!
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Pretty fun game! More cards and more depth (whatever that means) would help. It would be awesome if you could put this on an iPhone or iPod-touch.
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PS: Lmfao, I keep thinking of creatures in terms of 2/2's and getting bonus's of +1/+1 >_> Would like to see a sequel!
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Really, REALLY good! Pretty easy, and could be longer, with a more in-depth story line, but still 5/5! Good ol' Magic =)
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Bug: when you click quit game before you choose to increase power or to draw card, the window to choose power or draw card doesnt disappears
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LOL THE COMPUTER HAD 3 HEALTH I HAD 2 HE HAD A SLOARIAN WALKER I HAD A SNIPER BOT ON THE SIXTH LEVEL HIS TURN TO ATTACK, MY SNIPER BOT ALREADY ATTACKED SO IT COUDNT BLOCK SO INSTEAD OF KILLING ME HE USED WARD OFL IGHT TO KILL HIMSELF!!!!!! IM SO LUKY xD
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Ok, now with the updates I'm giving it 5/5, although I think it still lacks a bit of more in depth strategy, I can beat any opponent with a decent red deck with hypermobility, captain, elite and artilery.
Anyways, it's already a great game.
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Personally, it is almost as good, if not better then Kongia. I wish it were a little more chalenging, but I'd rather have a game that is beatable then one that is impossible. Overall:
4.5/5 (if that were posible)
4/5
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Idk, 50 card red soldier deck sorta crushes every challenge. You don't even have to devise strategy, pretty much just as many guys as you can fit in, rally, the heal spell and the +2 strength spell. I haven't lost, or even really come close.
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I found a really easy way to complete the 8 challenges!! Get 4 "scythian elites", 5 "Commander J'ardin's" and 1 "Battle cry" (thats all). Be warned this is a 10 card deck so do not pick up the last card!! Copy and paste if this works
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Dude! You just completed the Complete Card Conquest achievement in Mytheria and won the Complete Card Conquest badge and 15 points!
it took me like a whole freaking hour. great game 5/5
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"Blocking is the key" to the first challenge... or the fact that the opponent is retarded, played two (2) hypermobility cards on the same unit and then didn't use to attack. Heh.