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Encountered an interesting glitch where Enforced Silence remained on the field for the entire match- Convenient, when you're the only one with creatures out.
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I hate flashcard games. That being said, I rated the lovecraft inspired one highly because I liked the material, and I likewise rated this game two stars higher because of the Asimov references. I never could find the mute button though. Good game none the less.
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OK game, VERY magic influenced. Needs multiplayer or something, I just played through it without losing, with one deck, which in retrospect was a poor deck. The bots are just too stupid.
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very cheap ripoff of Magic: The Gathering. But fun nonetheless. Needs balance, but that's also the same thing M:TG needs.
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Indeed, to those comparing it to magic, its rather similar in many ways. To those who think magic is better: its had many years to evolve, and hosts many thousands over the cards that this one does. Expect it to be better, but I like some of the system changes. I find the choice between drawing and getting more 'mana' to be an interesting one. With more cards and a better balance, it could be interesting. PS- I've found use with purple, if not mono colored. In tandem with other colors its useful.
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I think tat this game is okay but it needs to go a bit faster games that should take only 5-10 minutes end up taking 30 minutes due to animations and other time wasters. All in all 3/5
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Easy for me, AI is so stupid... I know its hard to make AIs for games like this, but this one is stupider than my front door...
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takes SO LONG to play a single game. There's a lot of unnecessary downtime (like a whole second whenever you attack) which drags everything out and makes it obnoxious.
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"Bug: In the challenge against Countess Nelova, game goes from the choice to add points or draw a card directly into attack phase, without a chance to use cards." - its not a bug , its an aura...
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yeah lol when they were introducing it they said that it was gunna be like super new but its a lot like Magic the Gathering.. altough MTG is a lot better...
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OK that was pathetically easy AND I didn't get my challenge card. Died 3 times, played every challenge with the same deck. ZZZzzzzzz.
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all u have to do to beat the challenges is make a deck with blue cards especially with the defense guys and 4 power 5 strength and the mystery serpent (black card)
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Magic the Gathering anyone?? heh. I like hoe he took MtG and adapted the idea to his own card game. Really great job I love this game
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Pretty easy. Needs a better AI or tougher challenges. Still, the old M:tG days call to me through this one. Blue robot deck for most challenges, purple stall with land of plenty for the low life ones.
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All the challenges in this game can be beaten with a 10-card deck: 5 R3 Sentries and 5 Shield walls. I beat them all in at most 2 tries for each challenge. You can avoid losing due to lack of cards if you just increase power each turn when you get down to 1 card left. Of course, the AI does not know that and will draw all their cards and lose if you hold out long enough.
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Bug: In the challenge against Countess Nelova, game goes from the choice to add points or draw a card directly into attack phase, without a chance to use cards.
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hchan - you should have some healing cards for the 1HP match. Try white/black combo with lots of Restores, Drain Lifes, Bandages, etc. Unblockables are not a problem with 20 life.
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Esentially a good game, but flawed because of its AI, which has the intelligence of an average player, who then kills him self for the sake of playing a card each turn. Otherwise a good game, I managed to complete all the challenges with a red deck.
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Great concept and nice layout.
My only complaints: the game is very reliant on luck. I beat most of my challenges because I got good hands and my opponent kept drawing useless cards.