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Really needs more cards.
Especially since I could do every, single, one of the challenges with a deck consisting of like 95% of the blue creatures, and most of the other blue stuff, I was allowed to have (as in, I had max on just about all off them) plus Memory Serpent (Shown as Black, but cost is 1 Discard so it's in effect non-elemental) and Restoration (1W+X, and I could use the 1W for the 2B+1 and 5B+2 cards I had a bunch off, and this made me able to heal ridiculous amounts when I had full 6 slots)
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I've tried to play Kongai - impossible, boring and sucks. But Mytheria is both easy to learn and really fun, i wanna be able to play online. Mytheria beats Kongai any day!!!
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@ Yopt: I had to restart a couple of times until I had a match against him where that guy didn't play the bugged card (either that or the Disrupt I played took it out).
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Oh, and a Red/ White is better than the standard red swarm deck, as Solarian Archer is still a soldier and has 2 attack, in a deck that doesn't need much defense. Robot deck isn't bad either, 'Hive Mind' gives good advantage as well. Purple with 5 copies of Power Drain and Markov's library, but it's a bit slow. Black can shut down the opponent even better, but you need plenty of power. Lastly there is the White/blac/red deck that uses Prismatic Spring, tad tricky to play but definitely fun.
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Challengs aren't challenging enough. Deck specifications beyond a max card limit seem in order, and more cards would be a good idea.
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At last challenge AI (Countess Nelova) played silence card - it says that no cards may be played for one turn... umm this card seem to hang forever and card can be played except one (mine) which is already at the game table is it a bug or smth?
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It has a couple of flaws, one is that you don't see what cards your opponent plays (which led to more than a few mistakes in my play) and rather than seeing the maxumum as well as the current for the creature's strength and power levels you only see the current making it very difficult to keep track of each move. And both of these problems are heightened by in text and the special effects being out of sync. Other than that it is a very fun game, though multi-player would make it worth playing again. Either that or a challenge where you fight a random deck on even terms.
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the white healer's ability is broken...as in it doesn't seem to work at all. a few spelling errors. A fun game overall.
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ehm m8 there are few bugs, it is not challengeious( :P ), my point:
nice game(3/5), multiplayer is missing,more cards, ,more levels of cards (commmon,uncommon,rare...etc),more missions... even thou ...I like
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I really like this game, it's a simple fun card game. Maybe a little too easy but whatever. I really wish they'd make a sequel. 4/5
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For a mildly challenging deck that can still beat all the challenges, go mostly blue, with Hive Mind and Fraily as the only non-creature cards of that colour, and include Markov's Library, Enforced Silence and Global Enlightenment to taste. Creatures are of your choice, but must all be blue. Personally, I excluded only Pincer Bots.
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i started to try to get the challenges for the med. badge. but then i realized that this game is boring and i don't care enough. 2/5
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Other Ultimate Deck: Pick purple. Take all the rogues and sentries. Take whatever else you like, along with a proportionate number of Suffocating Clouds.
After spamming purple weak guys, your enemy's strongest attacks will only kill 1 person, though watch out for pierce attacks. Then use Suffocating Clouds whenever you get them. Use one, and everyone else has to use your spam strategy,which your deck is best suited for, giving you an advantage. Use another, and for some reason anything that isn't a 1 guy dies. That means pretty much everyone but you. Dead. WIN.
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easy challenges.. they don't seem to focus on putting down creatures. If they do they suicide on one with higher strenght...
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Seems like the Enforced Silence card on challenge 8 is glitched. It pulls the card out and then that's it. No more cards can be used and the game use continues forever until you have a full hand and 99 power...
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I dunno whether it is a bug: For creatures that require some power plus another power of choice, after you select the card there is no way to cancel it?
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I won the entire game with the very first deck I created (an all blue one). Furthermore, the AI was *dumb* as heck. This combined with the lack of multiplayer makes it an ok game, not a great one. It was fun for what it was, but has no long-term replayability.
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Fun game, serious balance issues, but still a lot of fun. You sir have one 1/3rd of an internet, which is a lot if you think about it.
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There are overpowered cards that need nerfing, such as Ward of Light, Enforced Silence, and that aura that gives all robots +1 power.