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On Challenge 7, including an inexpensive, unblockable attacker is not a good idea. You might as well give the computer Lightning Bolt.
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Interesting, but the AI is exceedingly poor. It might have more promise with multi-player play, but it seems an easy challenge against the computer.
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quite fun..
but still too easy...
defeat all missions and challenge but no ending or no achievement....
also need some configure on default message display. nid to set fast....
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During a challenge, I had 2 lands of plenty, 2 suffocating clouds, and 2 hive minds in play, along with 3 R3 sentries, a pincer bot, a sniper bot, and a myrkin rouge. After I played my second suffocating cloud, My R3's no longer got the bonus from hive mind. The order that my auras were in was:
Land, Land, Cloud, Mind, Cloud.
The order my creatures were in was:
R3,R3,R3,Pincer,Myrkin,Sniper.
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I really liked this. The cards are well thought out. Though many of the abilities in the game are the same as Magic the Gathering, but just renamed.
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A nicer victory box would be a good touch, it's a bit jarring right now.
A few important things which should be pointed out which I didn't see in the tutorial:
Maximum of 6 units in play
Units heal 1 each turn
It would also be nice to be able to see maximums for powers, though this may be a deliberate design choice.
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This game is crying for multiplayerness. Instants should be played in any moment... that's why they are instants. Other than that, cool game, bring memories of Magic Battlegrounds. 3.5/5
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slight glitch occured on mission 10 enemy played enforced silence when he didn't have any creatures up, and well the card lasted the whole game...
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Max cards in hand - auto increasing power? Retarded! None of my cards were playable last turn in this crappy deck. Let me discard.
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Please make it scale with firefox' Strg+Mousewheel zoom function, its a pain in the ass to play when you have bad sight.
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why wouldn't I just play magic?
it doesn't have glitches and it's more complicated. I think this could be fun, just isn't there yet.
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This game was annoying. Why in the world do I have to sit here and wait 5 secs for my damn creature to attack. Its dumb.
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What's with people and card games on the internet? How is this a good concept? If you want to play a fantasy card game, go play fuecking (lol) Magic the Gathering.
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bug - Memory spent allows you to play card even if you have no cards to discard for the effect
it will tell you that you can't play the card but still play the card
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I also noticed instants are currently no different from other cards, Sorceries by M:TG terms. Also you NEED to be able to save mission progress and decks, the ability to "share" decks would be interesting too.
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Tutorial glitched out. It said to play a card, but I clicked on the message to make it go away so I could select the card. But it went to "Congrats, ou played a card". Then I went and clicked on the card to play it, and the tutorial went away and never came back.
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Game locks up if they play disrupt. a few cards dont work such as the heal for x and J'ardan. Other than that, its already a 5/5. Fix the bugs and I will give it a 10/5
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I really like it, but it there IS the problem with the end-game stats not displaying. I also agree that a Multiplayer version is a good idea, but you should make sure you fix the bugs first.
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Nicely done. However if it doesn't save progress please add that. If updates are going to wipe progress then please add a skip tutorial option at least.
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I think this game is great. I completed the missions within a couple of hours. Then I moved on to the challenges. Once I completed the challenge against the black deck, I left, only to come back with none of my progress saved. Other than that flaw, this game is perfect. Love it.
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Too easy. I've won all challenges with first deck i've built. smth like 3.5/5
ps. sniperbot has to "shoot" once per turn, otherwise it's a cheat
pps. AI sucks :'(
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Excellent, except for two things. Sniper Bot is the most broken card in existence, and the single life challenge needs to be against an opponent who doesn't regularly play an unblockable R3 Sentry on his second turn.