Under rating threshold (hideshow)
the computer is too stupid... he wont do any smart move during tyhe entire game..... you just dont attack with one creature with 1 power when your opponent have a big ugly wall.. its just..... wrong.... + fake and gay
Under rating threshold (hideshow)
..apparantly a purple deck played by the computer will play the card that gives it a power bonus for 10 life and suicide itself off for me. It just knew I was that good.
Under rating threshold (hideshow)
Once you get Prismatic Spring and Blackout it's entirely possible to make an invincible deck. Which is total crap - EPIC STRATEGY FAIL.
Under rating threshold (hideshow)
The perfect example of AI fail
Computer thinks "I can kill him with this one attack with unblockable creature, but i only have 1 hp, so i better save it for blocking" xD
Under rating threshold (hideshow)
REALLY needs better AI, and more cards, and more challenges, in the sequel (if there is one, which I think there should be) but for a nice little diversion? 5/5.
Under rating threshold (hideshow)
This game had so much potential: easy to learn, nice interface and easy to use. What's stopping this from being as good as elements is three things:
1. Not enough cards
2. Not enough good cards
3. No PvP
If there is a sequal somewhere, make sure it includes these.
Under rating threshold (hideshow)
Im sorry but this could have been such a good game. But at this point its neither a sci-fi, nor a game...ok there were cards indeed. But needed no thinking whatsoever, just draw the card u get and you win anyway...WAY TOO EASY
Under rating threshold (hideshow)
Retarded AI, very slow attacks and a few bugs in the math make this a boring game. You like card games? Try Elements.
Under rating threshold (hideshow)
PLEASE, give it a follower!! I love this game so much! Best tutorial I've ever seen on a card game, and variable strategy options - I would almost like to try all eight challenges again with different decks, although I found that pure black works marvelously. Maybe the opponent could use some more brains, and there could be more missions and more challenges, but I don't hesitate to give it a 5/5 just as it is now.
Under rating threshold (hideshow)
RoflCopters!!! You wanna know how big my deck was? 12 cards, and beat the whole 8 challanges! This definatly needs to be harder, but still fun nontheless.
Under rating threshold (hideshow)
Is it me or the Rally bonus doesn't work when attacking? I have a soldier with strength 1 +2, and he only deals 1 dmg.
Under rating threshold (hideshow)
4/5. Loses a point due to lack of pvp, and several annoying aspects of play:
- If I only have 1 color of energy available, don't ask me what color to use when paying for a +1 card.
- Give me a way to turn off the "here's the card you just drew" feature. After a while, I know the cards by the pictures and I can always mouse over them anyway.
- Add a 'have everything attack' button.
Lastly, AI could get better to prove more of a challenge just by improving decision of when to block.
Under rating threshold (hideshow)
good game, but PLEASE add some kind of summoning sickness. it's a little ridonkulous that creatures can attack as soon as they are brought out.
Under rating threshold (hideshow)
Shitty game, unless you let the choice of the next card to come for the player. I've found myself for over 6 round without ANY unit to defend myself. Only boosters, that was unefficient without any creature card.
Under rating threshold (hideshow)
Very good game, only thing I like to mention: If you use2, 3, 4 auras of the same type, only one is working. That is silly, either the effect become more intense or you cant use auras of the same type
Under rating threshold (hideshow)
UMMM... wouldn't it speed the game up if you allow only one declaration of attackers for the attack phase - like Magic the Gathering?
Under rating threshold (hideshow)
Good but I don't see any credit to Magic wich this game is based on. good game but glched once and enforced silence lasted about 4 turns
Under rating threshold (hideshow)
Challenges were waaay to easy... as long as you know how to block... but fun game... to bad its to short... i'd really like to see a multi-player version of this
Under rating threshold (hideshow)
Enjoyed this game far more than the majority of the card games out there, short & sweet. The descriptions for the missions - along with the cards - all added to the little story that was being told (similar to the Necronomicon). This also provided an explanation as to why you're going against 'X Opponent' or 'X Colour' is going against 'X Colour', instead of just making you go through seemingly random missions. As for the decks and whatnot, I would have to say playing as a single faction was far better than splitting into 2 or 3. Specializing meant you wouldn't be stuck with heaps of 'Myrkin' cards for example, with 'Hrathian' power points and only a handful of 'Hrathian' cards. Loved the challenges, although most of them were easily done if you had a deck filled with 2-3 'Points' creatures to use as blockers early on in the game. You'd be hard-pressed to make a better card game, in my opinion - 5/5