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nooo:|
was playing, but it collapsed?
just have black screen, if i play now...
great game, to bad i cant play further:'(
10/5
does me reminding to "magic: the gathering"
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I am a magic player and just recently had surgery so i've been unable to get out and play so this game really took off the magic stress 5/5
p.s. for some reason auras of the same name dont stack so when the opponent plays 4 of the life on upkeep auras only one life is restored to each player. also maybe make some cards in the sequel that dont require as much color but more of any color power.
There is a red card that says plus 1 power for every soldier u have and it doesn't boost its power or the power of other soldiers i have in play. also the instant cards maybe have them be able to be cast as responses to opponents turn and not only on your turn.
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extremly fun card game! Although i think that scythians are a little overpowered. Beat the whole campaign mode first try with a mix of J'Ardans, Elites, Blades, other soldiers and Modifiers/Auras.(Not complaining ;-D)
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Could possibly provide an hour of fun, not more because of the low selection of cards. The originality of this game, however, is 0. 2/5
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i'd say 4/5 5/5 when bugs fixed.
its nice, better then that other card game about witch craft or shit like that.
v nice infact, i like alot because it seems like yugi oh abit to me and i like that :)
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Fun stuff. Looking forward to seeing how it gets better, like more missions/challenges, making it harder, multiplayer, etc.... Great start though!
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TheoBroma said:
"Just used the White Priest during challenge - their ability to restore strength didn't work: I tried twice on two different occasions. I'm beginning to think you guys released this for Beta testing on an unsuspecting public."
Same happened to me every single time I tried.
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So, if you draw out, you lose. And...you only draw if you choose to draw or a card forces you to. Why does the computer (for instance the 100 life challenger) draw themselves out and lose?
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pretty easy and simple. I like card games though so I'll give a 3/5. Not as good, due to the simplicity, as the other flash card games out there.
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quote:"You have to make it multiplayer, man. And make it so after each battle we get 3 credits for winning and 1 credit for losing. For 15 credits we can buy a pack with 4 cards. This will add more replay value. Thanks for the game."
Also add more cards and complexity which can be accessed at request :D
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It would be nice if an actions log was added. Sometimes the commuters turn moves too fast for me to know what he did. ( I’m left with examining my hand and creatures to deduct )
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Love the game, but found a new(atleast to me) bug, I played the aura card enforced silence, it is only supposed to last 1 turn, but ended up lasting forever. This was on the first challenge match.
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Cool game, but a little too easy. The first deck I built was able to handle all the challenges with only one defeat. It needs 2 things:
1. A way to unlock contamination, and
2. Multiplayer (this would rock in so many ways)
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Ward of Light is very unbalanced. Too powerful for the cost and it can go in any color deck. It should be at least 1W + 3 life to cast, at least it would force you to play white to use it that way.
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Not only is this a simplistic magic-clone, but the AI is also really stupid, it always attacks even if it has all str 1 creatures and you have non-str 1 creatures.
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You have to make it multiplayer, man. And make it so after each battle we get 3 credits for winning and 1 credit for losing. For 15 credits we can buy a pack with 4 cards. This will add more replay value. Thanks for the game.
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A bit easy for someone who has played magic the gathering. Making a small deck gives you incredible consistency and I won all the challenges with the first deck I made. And that deck was probably not optimal (5 x blackguard thug, 5 x blackguard leader, 5 x disintegrate, 2 x memory arase, 3 x drain life).
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Good game. AI is very easy to beat. Instant cards should be able to be played on the other person's turn. Example: Purple Card: return target monster to owner's hand. Needs some work in terms of card's, creatures and AI's use of cards.
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I found a glitch near the beggining. When your enamy has a commander J'Arden and something else, use a fire storm then attack. Commander J'Arden will have 0 strength but will be still alive, and the game will freeze up.
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Very buggy and have alot of problems and too easy. I sure hope this game is going to be updated because right now its not very good...
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very interesting game, good looking, solid interface, and pretty stable i think, except for a minor bug with the saboteur, either a) it can't be sacrificed, b) it can be sacrificed but the effect isn't working.
It could be more interesting if you add more artworks for every card instead of the same pictures for 2 or 3 different cards, and maybe a skirmish mode where player can play against AI (with options to set parameters like AI level, Life Points, Decks, etc.)
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fun game to play but it has some bugs and could use a faster/streamlined interface. Also a log of what happened each turn would be useful.