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The AI is really appalling, which is almost good in some missions due to the complete lack of balance. Very disappointing.
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Just a few notes.
1) There's currently a bug where enforced silence lasts for like 5 rounds.
2) I agree that there should be a random battle mode of some kind.
3) Custom decks in campaign? (I really hate using black decks)
That being said, very nice game. It's well put together, and the colours are an interesting concept. Well done! 4/5
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Now then, the challenges were easier than the story mode battles. I used a blue deck with three Global Elightenments, in case they get removed. Basically, as long as you start off the first turn with a 2 energy bot, followed by a shield wall, followed by a global elightenment, you are unstopable.
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It's too slow, I agree, but I like the concepts. Make the animations faster for attacking and so on, or at least have an option to make them faster. It's tedious.
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...why is Memory Serpent have a 'free' cost when played without any other cards in hand? That's...incredibly annoying, and I've not been able to use it myself that way.
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I encountered a bug where i clicked the "Quit game" button while the window to either draw a card or increase power was up and it got stuck up, and i couldn't save my game.
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Ah. Cheating computer?
Blocks with "Noblock" units.
And sacrifices a card to activate its own power. (Memory Serpent)
Glitchy I 'spose. Still good though.
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wtf? i beat all the missions and most of the challenges, and i just returned to finish the job, but NONE of my progress was saved?? i liked this game a lot until i had to start all the over with the tutorial. LAME.
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The AI is very very stupid. It'll regularly play duplicates of modifiers like Hypermobility on the same creature even though there's no benefit. It'll make pointless suicide attacks with creatures that will only do one damage to my blocker, even though the damage will heal next turn. And so on.
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Gameplay is way too much like the necronomicon. It's also boring and doesn't even have music in game, but making your own deck is kinda cool. 2/5
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Great game though the AI is a pushover (not going to blame the dev there) This game screams multiplayer as it's just the right level of complexity (to make each faction distinct) yet remains easily understood. Fantastic card game.
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Like I've seen said, it is pretty easy, it would be enjoyable if it saved... well anything. Needing to re-check "fast" on turn delay every match is a pain, as is needing to complete the game again to earn the badges. Who is deciding which game to award badges to anyhow?
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Not a bad game, but a couple of suggestions:
If a non-specific power is required (2 blue + 1, for instance) and only one type of power remains after taking the 2 blue, automatically take the power from that source.
Allow options to be selected globally, rather than for each match with them resetting every time (the message speed default is awfully slow...)
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Fairly unbalanced game, with some glitches including memory Serpant being able to be used with no other cards to discard.
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the best deck you can ever have is the white deck. there archers do 2 damage and only cost 1. easiest challenges ever. (except for the one with only 1 life.) :)
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Global enlightenment doesn't stack. I've already done this freaking game twice if your going to get badges at least make a game that can hold a save.
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I agree that the AI needs some work...I once saw it used 'Magistrate's Council' (loose 10 life to gain 2 power) when it only had 4 life left, effectively committing suicide! That made me chuckle.
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I was hoping that the first six levels were with random decks, but get the same thing over and over -- nothing that plays, nothing that helps... next time -- I'll get you next time! Random really likes to mess with my head. Oh -- fun take on the card-game style!
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The description, while grammatically correct, is misleading. You do not actually defeat your opponents with test strategies, but you might with build your own decks.
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A very fun game with a short learning curve and plenty of cool unlock-ables. A definite must-play for anyone looking for a good strategy game or an hour of fun.
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Please move the "End Attack Phase" button AWAY from the "End Placement Phase" button! I keep double clicking by accident!