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finished the game and the challenges, however ironically, after earning the final challege, blackout card, my screen went black and I couldnt do anything. Other than that I greatly enjoyed this game. -> same happened to me
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I finished the game and the challenges, however ironically, after earning the final challege, blackout card, my screen went black and I couldnt do anything. Other than that I greatly enjoyed this game.
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A well made MTG clone, though the beginning fews turns are tedious as you are forced to build up power and suffer from a lack of drawn cards.
It worked fine for a bit, but now all i get is a blank screen, with no game. Eternally annoying.
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few problems. but thats what a project is. so far its quailtiy few lil bugs but nothing that i know is prolly being worked on. so good work. and finally a card game that is actaully fun to play. 10/5
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The "On the Brink" challenge comes down to luck if your opponent can draw an unblockable R3 Sentry card, and since there's no summoning sickness like in MTG, you'll die instantly.
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I found the link to the .sfw-file to be chat.kongregate...
Changing it from chat to www seems to work somewhat, the following got me past the blackness. http://www.kongregate.com/gamez/0002/8678/live/mytheria_v106b_kongregate.swf
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Is Contamination not available yet? I completed all the missions and all 8 challenges, but it's still locked... Just wondering...
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Dunno if it's my computer, but once Frailty is in effect on one of my creatures and wears off, it keeps reminding me every time my turn is over. Also, the one time I tried to use Frailty against the computer, it turned into some other card instead, with no effect on any creature.
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I got the same problem as unnamed300 before me. I refreshed once and now the game never loads, just black screen every time.
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buggy, and far to slow gameplay with all the text for each hit even when set to fast.
different colours are far to simmilar, see MTG for differences, that seems to be what u based it on
other than that very good, look forwards to an improved version :)
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i give 5/5 of course its a bit easy for card game players like mtg (i loosed only in the challenge mod with 1hp), but the concept still original, we should encourage it.
still some bugs :
- sometimes somoned cretures cannot attack
- if you cant pay a spell u get some free turns growing up with mana until you draw (at start)
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uh...I think if you refresh - ever - it screws the game over. I can't play it anymore, it gives me a black screen every time. 5/5, the game's awesome, but can you fix the black screen thing in the next update?
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as for bugs, if you start a battle and then exit game while the "increase power or draw a card" screen is up, it stays and won't go away. I accidentally clicked on a mission i'd already finished and then clicked exit so i could choose another one, had to refresh to make the screen go away. As for enemy AI, it needs tuning, i've seen it put unblockable on cards that can't attack(white defender, has 5 life, can't remember name) and assist on cards that can't defend (white noattack, something archer, cant remember name) this should be fixed, as it makes the game that much easier... good game, spent two hours playing so far
-jason
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well, I got it to work by refreshing the browser....I like the game..it's ok...The pace of it is is very slow for me...
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Kudos for the quick bugfixes! I'd personally like to see some longer matches, like giving a lot more health to both the player and the opponent so the bigger cards can finally be part of a strategy rather than being a killing blow that is just overkill
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Got part way through the game, then it went black. Every time i refresh its still black.
2/5 because the game itself is pretty good. Fix IT!
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Very cool game like the card game magic but the "instant" cards are not instand. and please add traps... 5/5 little buggy
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Dropped rating to a 1 because the new version wiped my save game AND the 2nd time I pulled up the game, it doesn't work at all - just black screen.
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A couple of bugs:
In "The Winding Road," I used Marakov's Library, and rather than drawing two cards myself, my opponent drew two cards, and it became her turn.
Also, quitting a battle when the "draw or gain power" dialogue is open leaves the dialogue open, despite having exited the battle.
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The way you have the game set up, it would be really nice if you had greater story and plot to match all of the mission and card descriptions. Maybe for a sequel or something I guess