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Buggy. I really wish Kong would wait and see if a game is really ready for primetime before assigning cards and badges.
Creature damage is sticking over rounds when Blessed Day is used.
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I tried to attack and suddenly a message saying "recon drone attacks and it's unblockeable" showed and entered on a loop.
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The AI is not very good.
Also, purple seems insane. I gladly traded 1 mana and 10 lives for 2 mana (effectively winning 2 turns in the early game, which is enormous by most tcg's standards), and worse stole 2 turns from my opponent for the price of one or less by power draining him. Which I can do pretty often with 5 in a 30-card deck.
I'd advise you to put a minimal limit on the number of cards in a deck, and to lower the amount of cards allowed of a simple type, or at least to limit power drain to 3 in a deck or so.
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Having trouble with this game? Check http://www.youtube.com/tasselfoot for a video walkthrough of all missions and all challenges with 1 deck.
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I found a glitch, when you use Priest of U'Thel's ability (restore a creature's strength/health to full) and the opponent's creature attacks on its turn you can block with Priest of U'Thel even though it is greyed out.
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Not sure your Damage Calculator at the end of each level works properly. Either that, or I'm not understanding how it calculates the damage done/taken
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Also. The AI is not very bright. It doesn't use sniper bots to snipe. And it doesn't use unblockable creatures to block, even if the incoming attack is going to kill the computer off.
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It's a very good game but still some place need to adjust... like a every time option message speed change to fast. need a new tag to inform which card i just unlocked...
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Pretty fun! There are a lot of similarities to Magic: The Gathering (which isn't necessarily a bad thing) but I do like some of the differences that this game offers, such as combining attack and defense into a single number, and permanent damage.
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BUG: In the middle of the computer's attack, my Veteran Mercernary suddenly turned into a Scythian Soldier. NOT COOL.
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why cant i use my deck on the missions... also it would be nice to see the 'graveyard' i.e. cards that either i played previously or my opponent played... lastly why do i have to make it fast every time i do a mission, it doesnt save the fast setting although it saves the sound settings
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i used a sniper bot before some dude attacked and it killed him.. then he kept attking from the discard pile and it froze like that lol.. fun game though and yeah it's a lot like mtg... a lot
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ok...gridlock is just messed up...*they play enforced silence* it lasts for 10 turns...at the end of that all my mana is suddenly drained for a turn and after that turn they have an enforced silence again???
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guys, cool idea for a deck, purple/black. purple card makes max unit strength 1 and black card deals 1 damage to all creatures and you gain 1 life for each creature that dies =D
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I enjoy the game, despite its immodest resemblance to M:tG. Couple issues: Ward of Light or whatever it's called is broken, as you can easily drop it into non-white decks. Also, and I can't stress this enough, STOP deleting my save file.
I really like the innovative mana system though. Well-done.