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Comments for Mytheria

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CeruleanDragon

May. 21, 2010

Under rating threshold (show) Interesting... after beating mission 11 it went all black and froze... anyone else have this issue? I hope it still registers the win and unlocks mission 12 when I reload...

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(0)

albert6014

May. 21, 2010

Under rating threshold (show) This game needs a sequel, indeed. Or just an upgrade ^^ Too easy.

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(1)

Peter1x9

May. 20, 2010

Under rating threshold (show) 5/5 but would be even better with multiplayer

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(16)

deleteduser

May. 18, 2010

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(-4)

globus99

May. 17, 2010

Under rating threshold (show) Great deck for the starting with 1 life challenge: x3 Prismatic Spring, x3 disintegrate, x2 azure minion, x4 veteran mercenary, x2 ward of light, x3 Solarian Fortress, x2 prince of U'thel, x2 Solarian walker, x3 solarian windblade, x3 solarian archer, x3 restoration. 30 cards in all. The key is to use prismatic spring and other healing spells so you don't have to worry about 1 life and that any hit will kill you

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(-1)

zedasfoia

May. 17, 2010

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(-9)

Kenji135

May. 16, 2010

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(-3)

Fauntloroy

May. 10, 2010

Under rating threshold (show) LOVE this game. Would really love a sequel, possibly with more cards.

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(0)

deleteduser

May. 09, 2010

Under rating threshold (show) why does this game reminds me of "magic the gathering" game

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(-2)

hellogarci

May. 09, 2010

Under rating threshold (show) 2nd best card game in kong, 1st is elements... waiting for a mytheria 2 to happen

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(-1)

troopdude

May. 08, 2010

Under rating threshold (show) very interesting. really hard, but, i like it.

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(-1)

scottland104

May. 04, 2010

Under rating threshold (show) this game is sweet.. i wish they would add more cards.. and allow for multiplayer. this game could be sooo sweet.

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(-1)

Danger_Wolf

May. 03, 2010

Under rating threshold (show) how do you get the screen to go to middle

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(-1)

TheFinalBob

May. 02, 2010

Under rating threshold (show) Obstsalat deck works for every challenge except the last two. For the second-last, stock up on 5 Medics to stay alive. For the last one, add every since Red card possible, and just stay alive long enough for the opponent to run out of cards (she has 35, you have 60). Works perfectly.

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(0)

justinloler

May. 02, 2010

Under rating threshold (show) tihs is just like the less interesting version of the necronimicon

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(-1)

dojel

May. 02, 2010

Under rating threshold (show) somehow most of my games don't fit in their windows anymore

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(0)

sdenton4

Apr. 29, 2010

Under rating threshold (show) This game is very easy. The only rounds that took multiple tries were the last two missions, which come down to whether the opponent has better stuff on the board when Memory Erase gets played. Beat all the challenges straight through with a blue deck with a few restoration cards thrown in for healing; many blue creatures can be built with the one random white mana, and the Hive Mind plus a few big guys on the board easily destroys the computer opponents...

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(0)

deleteduser

Apr. 29, 2010

Under rating threshold (show) The animation for healing really slows everything down. I have to wait a long time after each healing for this super slow down to clear up, where I can't select cards or much of anything else.

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(-1)

SCOURGED

Apr. 27, 2010

Under rating threshold (show) In the challenge where you play starting with one health, every single time the enemy summons a monster (even just a rubbish 1 hit monster) and I have to start over again. Atleast make it 5 health, man. Yeah, it's meant to be hard, but not so hard I rage lol.

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(-1)

SCOURGED

Apr. 25, 2010

Under rating threshold (show) There needs to be a fast forward button mainly because of the amount of time that I take to tearing my hair out while waiting for monsters to attack one by one, or a button which makes all monsters attack in one go.

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(-1)

Sheikun

Apr. 23, 2010

Under rating threshold (show) there are some annoying bugs. really needs some troubleshooting in the code

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(0)

deathvonduel

Apr. 22, 2010

Under rating threshold (show) 2 suffocating cloud=kill all creature with more than 1 printed str... i don't think that's intended

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(0)

BlackStigma

Apr. 19, 2010

Under rating threshold (show) Very good, but too slow, and in game music sucks, 4/5

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(-1)

deleteduser

Apr. 18, 2010

Under rating threshold (show) meh, didnt like it 2/5 the blackguard guys are kinda cheep, destroying all your units and then card and lucky them they always pick up atticking units and once you finaly pick up a creture he destroys it, kinda unfair.

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(-1)

Ominix

Apr. 17, 2010

Under rating threshold (show) nvm i take it back, the ai isnt even smart enough not to kill itself... how hard ould it have been to say if hp t use a -10 hp move lol

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(-1)

Ominix

Apr. 17, 2010

Under rating threshold (show) i like it, but here's a thought, how about speeding up the slow as hell "combat animation" and slowing down the text that says what your opponent did. If i'm not watching like a hawk I don't catch it, and even then it's like a split second and if it's something i've never heard of or have memorized i won't know what happened.

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(-1)

Wolfsbyte

Apr. 17, 2010

Under rating threshold (show) Needs definitly a multiplayer

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(-1)

Engenheiro

Apr. 17, 2010

Under rating threshold (show) This game need a sequel and multiplayer 5/5

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(9)

Obstsalat

Apr. 16, 2010

Under rating threshold (show) The all-red 35-damage-per-turn deck that wins every challenge within 2 min: 2 Commander J'Ardan, 3 Scythian Elite, 3 Battle Cry, 5 Veteran Mercenary (13 Total). Could drop 1-3 Mercenaries. Raise energy to 3, Pump out your units (preferably 2 J'Ardins and 3 Elites among them), use battle cry and win.

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(908)

KonataX

Apr. 14, 2010

Under rating threshold (show) This was a pretty fun game. Some of the opponents could be beaten just by decking them (with prismatic springs/land of plenty and other stall), but overall it was fun making decks and using them. Not being able to change the deck around in the mission mode was a letdown though.

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(0)

majin82

Apr. 13, 2010

Under rating threshold (show) I just re-discovered this. Still rocks. Maybe a sequel or level addon or multiplayer mode would rock even more.

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(0)

playthecoolgames

Apr. 11, 2010

Under rating threshold (show) this game is cool

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(0)

deleteduser

Apr. 11, 2010

Under rating threshold (show) 3 shield walls and 3 x9 destroyers = ownage

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(0)

Guolin

Apr. 10, 2010

Under rating threshold (show) I beat final challenge (winding road) with a 25-card black/purple deck: 5 Contamination, 5 Drain Life, 5 Blackguard Veteran, 5 Markov's Tax, 5 Markov's Library.==================== Get to 4 black power first, then 3 purple power. If you have no cards, then draw, if you still have usuable cards, increase power again. This deck reduces enemy's life considerably that ignores fortresses completely. This means you don't, and shouldn't, attack at all - and 25 cards with Martov's Library means you get to your cards ASAP.

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(0)

deleteduser

Apr. 10, 2010

Under rating threshold (show) 4/5 ez badges

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(0)

traveler247

Apr. 10, 2010

Under rating threshold (show) woot, I had 73 life when I beat the final challenge! =D Deck used: (worked for every challenge save the 1-life thing and the one where you get prismatic spring, as it is used in this deck.) 4 prismatic Spring 5 Royal Guard 4 Ward of Light 5 Solarian Fortress 5 Disintegrate 3 Azure Minion 3 Scythian Footsoldier Usage: upgrade white to 3 or4 then black to 1 (or 2 if you need disintegrate) then red to 1, then draw every turn. Play Prismatic Springs ASAP. For the last match, I'd replace two of the solarian fotress with archers or walkers. Archers are nice cause then you only need 4 white mana, but walkers have good stats. Blue is also good, but I find white (modified version of the above deck) to work better for the next to last challenge.

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(0)

deleteduser

Apr. 10, 2010

Under rating threshold (show) Seemed basically the same as magic the gathering but still a good game 4/5

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(0)

KanaKapila

Apr. 09, 2010

Under rating threshold (show) lol jk i got to the cool black deck part =D

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(0)

KanaKapila

Apr. 09, 2010

Under rating threshold (show) this game fking sucks like really stupid...

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(0)

kingofgamers009

Apr. 09, 2010

Under rating threshold (show) i was almost winning the last challenge....my hp is currently 75 and my opponent has 24......and then the game froze

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(0)

mkim122

Apr. 07, 2010

Under rating threshold (show) good game.... but... it keeps freezing at the part where you either win/lose the challenge/mission and the screens suppose to take you back to the menu.... its happened about 5 times now in a period of 7 games... keeps taking me to that background screen and musics playing but nothing else...please fix. thx ^^

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(0)

Bronimin

Apr. 07, 2010

Under rating threshold (show) black deck used to be the best, i guess the nerfed it though

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(0)

hamdog12

Apr. 07, 2010

Under rating threshold (show) Beat the challenges fairly easily with a Purple/White deck

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(0)

BlackPInwu

Apr. 06, 2010

Under rating threshold (show) very eady game... Blue deck is the best.. i only put snipers, walls, sentris, hive mind , etc... and y win all the chalenges with out problem

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(0)

MrSl0th

Apr. 05, 2010

Under rating threshold (show) how are u suposed to beat the last 2 challanges

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(0)

MrSl0th

Apr. 03, 2010

Under rating threshold (show) the black deck is absolutly shit impossible to beat mission 11

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(0)

PrototypeVirus

Apr. 03, 2010

Under rating threshold (show) Blue deck is imba.

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(0)

kranius

Apr. 02, 2010

Under rating threshold (show) with blue deck is possible to win easily

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deleteduser

Apr. 02, 2010

Under rating threshold (show) blue deck is the best deck

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(0)

deleteduser

Mar. 31, 2010

Under rating threshold (show) This was a fun little game. It was also very reminiscent of Magic: The Gathering. I'll give this game a 3.5/5.

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(0)

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