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1 comment.... When you use sniper bot's ability to snipe the card is greyed out which implies that it cannot attack during the attack phase, but you can. Should you be able to or not?
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Priests of U'thel's power doesn't work. I keep using it on my Solarian Fotress, but it doesn't restore any power. I also reported a bug...
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Simplistic game that imitates MtG. Small card pool that keeps things easy.
Both the challenges and missions are easy. I played through all the challenges with a blue deck though I imagine that could easily be done with any deck color - though black would need some adjustments for challenge 7.
There are a few bugs - if a card is returned to your hand, it cannot attack or block the first turn it is re-summoned, also if enforced silence is used while ones hand is full, it skips your initial turn so it loops endlessly (hopefully someone has cards on the field ^^).
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I found this game great. It was really fun and had playability after i beat it because you can change up your game play with new decks.
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Excellent game that is played out too quickly. More enemy decks/challenges/missions required. With so much work into this we should be playing for days, not hours.
The next game is the focus?
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this deck beat every challange unmodified
2 r3 sentry
2 harathian bot
5 sniper bot
5 pincer bot
3 x9 destroyers
5 focusing lens
5 enkor bot
3 hive mind
3 shield wall
and if you wanna add 2 systems meltdown when you get them it helps for getting the right cards out
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Pretty good, but too easy.
Perhaps edit the decks for the bots?
Perhaps have different AI strategies/personalities, ie aggressive, or turtling, prefer cards to power or vice versa.
Perhaps give bots a power bonus in later levels?
A picked deck with it's own strategy will beat any random deck. So for the challenges, pick a hard deck to play against and give the AI a power boost.
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Dude! You just completed the Complete Card Conquest achievement in Mytheria and won the Complete Card Conquest badge and 15 points!
quite good not based luck like the challenges in "the necromian"
4/5
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I just used full blue deck minus the strongest robot (needed too much power) plus the 2 other cards that required no power, and that comfortably won every challenge
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It's fun, because of the flawless artwork and... that it is easy. I'm a total noob to card games of that type, and I've easily beat all missions and challenges with a deck, built almost at random.
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This is mostly a good game, but the challenges were too easy, and some of the cards were complete copies of MtG (take blackguard veteran, for instance).
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ripping off magic: you're doing it wrong.
attackers should all attack at the same time.
quite a few cards (like medic) are useless.
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good idea and fun but very buggy, high potential for a good game... it needs bug work, and to be made a little harder, to be honest im surprised it got medium badges, also a multiplayer would be nice
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Enforced Silence isn't supposed to go away. Good game 5/5, pretty easy but takes a while. Solarian Windblade ftw atw!
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Complete Card Conquest
Dude! You just completed the Complete Card Conquest achievement in Mytheria and won the Complete Card Conquest badge and 15 points!
View all badges.
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Cool Game! As said it resembles MTG!! You should expand the deck and increase the difficulty! The game is too easy! I completed alll the challenges with a white deck and didn't even have to adapt the strategy!
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sorry that was harsh. See I make a negative comment and then after 5 seconds I say sorry.:( Its not actually that bad. Just sort of unoriginal...and...flawed. but what isnt?
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Dude! You just completed the Complete Card Conquest achievement in Mytheria and won the Complete Card Conquest badge and 15 points!
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stupid...theres no block..I dont get it. Sorry, but I would never ever in a million years play this game without the badges...
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priest of u'thel doesn't seem to work. i'm using commander J'arden, so it may only restore the 'base' strength, and not county any bonuses.
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Where to start...game too easy, AI idiotic, lack of ability to play any cards during opponents turn takes a LOT of strategy away, gameplay super slow. this game could be good if these issues were addressed, but it needs a lot of work. Best part, artwork is awesome. for that, 3/5.
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Fun game. 4/5, and @ Nikolaj10000000, Assist divides the damage taken on a creature when blocked between itself and another creature with assist.
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If I had 10 minutes to kill and a table napkin...I could design better strategy card game without artwork. Mindless NON-entertainment! Poor strategy, slow turn-taking, too easy, some potential if it had a major remake. 2/5.