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Good game except for all the glitches that kill your creatures for no apparent reason or allow single turn buffs to last multiple turns or where you have the power to use a creature ability but the game says you don't ... ok I guess all that means the game isn't any good at all until you can fix all the bugs
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srsly? The Game would be rly nice - if u could play against oponents wich do not want to lose, i played all missions and all the chalenges with 3 decks, thanks to the rly bad opos i didnt lose a single game - boring
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Instant cards can't be used to kill a creature when it's attacking and that bothers me because it takes away their use as an instant card and I recently saw a glitch where enforced silence lasted for 3 turns in a row, other then that this is a well thought out card game.
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It's such shame that Tyrant with it's no skill, luck based battles has higher rating than this game. This is a good example of what a CCG should look like.
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This game is so.... amazing.... it makes Kongai and Tyrant look like playing marbles compared to an actual game. I just wish there was more :)
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well that is silly... "no life drain or instakill spells" on challenge 7... but lets give the computer an unblockable robot that he can drop any time he chooses.
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I found it awfully easy honestly. The problem is that the AI hardly even tries to use units. It spends 3/4 of the time playing random, pointless cards as I'm sitting there with 4 or 5 units just beating on em'. I played all blue, if that matters for anything.
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oh god why the hell can i not discard cards? all i'm getting are these dumb goddamned instants and it's clogged my hand up all to hell.
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Black and white combo deck wins. Solarian fortress plus solarian walkers, blackguard leaders and veterans, bandage, drain life, hardy steed, and disintegrate.
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Black is utterly worthless. Their creatures and spells are just plain inferior except for the instant kill for two power. Most of the spells gained from challenges are worthless too in the only context they're usable in, which is the other challenges. Beat all challenges with a 29 card blue deck on first try without a hint of danger. The plus one to all robots is over-powered.
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-.- final mission. He just HAPPENS to get 2 new cards in a row, them being Disintegrate and mine being Blackguard... fml. 17th attempt at that mission.
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-.-
Believe it or not, but my opponent casted a glitched "Enforced silence" card... i had only one 1pwr unit out, and the opponent had 35 health... win = waste time. Restart = have to play fair.
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okay i like this but (in my opinion) kind of short and the deck builder isnt the easyest to use. also is it sad that i won all chalanges on the first try with a deck i barely put any thought into. i'll give this a solid 4/5
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sometimes when opponent is about to deck out (my win condition) it goes to their turn and they don't do anything, maybe the game froze but the options help and quit game buttons still work. please fix it, it takes a little while to mill an opponent out with just global enlightenment and while i enjoy it thoroughly its very dissapointing to be denied my victory by a bug. (and i don't mean recon drone). that being said great game, 3 stars. 4 if you add online vs mode, 5 if you add more cards.
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If you want to clear all the challenges really quickly here's a good deck:
5 Solarian Archer
5 Solarian Windblade
4 Ward of Light
3 Blessed Day
Just stay generally on 3W power and vomit out archers and windblades. Blessed Day speeds up your win a little, Wards of Light are for massive things. For On The Brink just replace the Wards of Light with Bandages so you don't die to a random unblockable bot.
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@ TCiLLnEsS - I assume you speak of the level "Crumbling Ruins"? While a certain amount of luck is involved, this game is mostly strategic. As for the Memory Serpent, a simple unit with 1 hitpoint can block that massive attack. The unit will die in the course, but it will have rendered the card useless and averted the loss of life.
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I know what you mean, Cyban ^^ Kongregate says I got the badges in January 2009 - wow, was it that long ago already? This game is incredibly awesome already and has huge potential for more. In fact, it is the best card game I have ever seen. So I am surprised that it never got developed further in the past years...
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I love this game! I've played it 2008, 2009, 2011 and 2012! I will probably keep playing it occasionally but a sequel would be really good :D
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on mission 12, every time i play i get 1 damage cards and worthless aura cards. He gets memory serpent (occasionally 2) and has the blackguard leaders that have 5 strength. so then i start off with 15 health versus 49 and am guaranteed to lose.. Yeah, this is not a medium badge. This badge also requires heavy loads of luck.
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How come people get lucky enough to go through without repeating? i easily did all first 11 first try but the last one has taken 5 as of right now. i loved this game up until now.
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Nice game, but WAY too slow paced. (yes, I know about the option to make it "faster", but it barely changes anything)
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All blue deck with max of every blue creature and hive mind, which is optional, is pretty much unbeatable. By that I mean I have literally never lost with it except once during the "On The Brink" challenge.
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I went through and beat all 12 missions in a bit over a half an hour, without having to repeat any. It's an awesome game (favorited), but I do think it's high time that a new set of missions was added...
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enforced silence is bugged in challenge mode. it lasts multiple turns when I play it...seems to last til my hand is full. when the computer plays it it's only 1 turn however.
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It would be better of the option to draw or take power wasn't overlapping the playing board. It would be nice to see what's out there when deciding
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I don't play the card games much, but this one was really cool! Not overly complicated, good combat interface, strategic, customizable, and some story lines (in game and on cards). I like the fact that there are different themed cards to choose from. It really reminded me of "Spellfire", I loved that game!