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it would be awesome if they made a multiplayer version of this where you buy cards to use with credits you earn from winning
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It seems this game has a rather unconventional lose condition. If you have a multicolored deck, and if your hand is full of cards not belonging to your main color that you don't have enough power to cast, you'll be stuck increasing your main color power over and over unless the opponent uses disrupt or a card with a similar ability.
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I glitched on the on the brink challenge. My patience aura stayed in play far after it should have been, and then as if the game had realized this they left play and the turn passed to my opponent while I was casting restoration (to see if it worked at all). This caused me to be unable to pick blockers because the prompt for restoration was still up, and I couldn't cast it at all. The weird thing though, is that the prompt stayed even after the match had ended, forcing me to reload the page.
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this game's cool. a bit too easy... maybe you need to increase AI performance. Still a well made game (also if not original at all it's MTG in the future with a few changes...)
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I thoroughly enjoy this game. I especially appreciate that it's a card game that doesn't have some bull shit energy component.
That said, I don't think it's totally balanced to the point that there are a couple overwhelmingly good strategies that override everything else.
Also, if I select something to play and I have to pay an extra energy I should be able to back out of playing it.It's a rather unforgiving game as it relates to hitting the wrong button because of a slip of the mouse.
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the Hive dictates that for a proper blue deck, 3 stacking Hive Minds will win you any game. 35 damage in 1 turn for red pales in comparison to our combined robotic S5 railgun power.
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I see that there's a red deck in the top comments, but here's another deck that swept all 8 challenges on the first try, a 23-card Black deck. 1x Contamination, 2x Memory Serpent, 2x Azure Minion, 2x Blackguard Spider, 3x Disintegrate, 3x Blackguard Thug, 5x Blackguard Leader, 5x Drain Life. For the Challenge against the opponent with 100 Health, try to avoid doing damage until you can play Contaminate, and then finish her off.
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1 HP (don't worry, opponent doesn't have any drain life or other insta-kill spells...) - yeah! But he's got unblockable creatures, great!
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Piotor04: lol somehting from these purple cards is stealing my mana Oo iam at zero and i lose 2 every round. what a shit is that
Piotor04: wow thats very funny... 2 rounds to produce mana. 1 round and i lose both Oo i cant do something@ this gam e-.-
Piotor04: i play cards => destroyed
Piotor04: i play cards = brought back to the hand
Piotor04: i play auras => destroyd
Piotor04: whats that Oo?
Piotor04: he plays creatures => i have to discard cards
Piotor04: lol^^
Piotor04: awesome game
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Your shuffler sucks. 3 Chronic Sicknesses,3 Biochemical Assaults, and A Blackguard Leader. Maybe learn how to shuffle next time, eh?
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Needs to have a random game element, where you can go up against random decks. The same missions/challenges get boring after a while. Great game, though!
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In order to complete the "On the Brink" challenge, you only have to make the deck described by Obstsalat, remove 3 Veteran Mercenary and add 5 Medic.
So: 2 Commander J'Ardan, 3 Scythian Elite, 3 Battle Cry, 2 Veteran Mercenary, 5 Medic.
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Guys this is my second card game and it better be good. Just kidding. My brother played it and he told me its awesome. Now i have a question. What will I expect from this game?
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definitely a nice game but i find the ai lacking (blocking my 2 with a 1 instead of blocking my 4) even though i did get used to the low speed a faster ai/interface would be nice and finally if you manage to put together a decent deck the challenges arent that challenging 4/5 for a nice game
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For anyone wondering about the challenge cards abilities---Armegeddon 4Red kills all creatures--Blackout 5Black maximum power for all players reduced to zero--Markov's Tax 5Purple each player loses 3 life for each creature they control--Medical Ward 3White all creatures now regenerate 2 strength at the start of their turn--Prismatic Spring 3White+1Bblack+1Red at the beginning of each turn you regain 2 life--Systems Meltdown 3blUe+2any Discard your hand to recieve an equal amount of cards equal to the amount you had
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Can't make the per turn damage of Obstalat's deck there, but a simple black deck of 5 Blackguard Leaders, 5 Drain Life, 5 Disintegrate, and 3-5 Blackguard Thug is quite effective and can beat all the challenges with ease. If you want to be really fast with the last challenge, use the black card that halves everyone's health once or twice too.
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game doesn't fit in the game window properly, there is no way to adjust this either. stuck on the tutorial because of it. 1/5
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Both players just spam the land of plenty card and Myrkin Bureaucrats and they both become invincible as their health breaches the 100 mark! There should be a limit on how many Land of Plenty cards can be in play at once.