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An interesting card game, but there's still some bugs in the programming of it. Some card stay around far longer than they're supposed to (for example, Enforced Silence stayed around until I filled my hands with cards, a full 6 turns), and some text effects keep coming up every found long after the card is gone (Frailty). 4/5. (Good game, -1 for bugs.)
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If you qui a game during the draw phase the panel asking whether to draw or not stays on the screen.
Other than that its a great game
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My game still locked when the opponent reached zero cards (which is quite annoying when you are playing a card-eating deck).
Also restoration didn't give me any hp, eventhough I feeded it 10 power.
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not a very bad game. but quite easy to win. i use the white deck only and it owns. win all the challenges in a breeze, with only losing once(on my 1st try). the game would be better if it has harder mode and a bit faster animation, especially during attack phase. 4/5
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It DOES save, it's just that putting up the badges we've all lost what we've done before...if you play now and come back later you'll find everything you've done
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Major major balance issues. Having to choose between playing a land or drawing kills the viability of multicolor decks, and really just makes a purple deck overpowered in general.
The fact that this is the only feature that distinguishes it from being a straight-up plagerization of Magic doesn't help either.
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by the way the instructions that come up in a different window when you hit the help button needs to have all instructions
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its ok but doesnt tell you jow to use a cards ability, like sniper bot with ability to take an enemy cards attack down a bit, put in there somewhere how to use abilities like that
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in the end, this turned out something similar to owerpowerdness of mtg... I made a RedWhite boros deck with soldiers and won everything straightout. Didn't even have to bother making specific decks for each of the challenges.
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i really, really hate this type of card games because it just shows how much the developer 'couldnt be arsed' to show proper combat. but this game is the exception, it has good music, good graphicd cards, nice scenery and background and it just shows how hard the devolper has worked on it, 5/5 and favourited.
andyc07
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Ya i ahree. its fun but way to easy. I made a deck with only 22 cards and I beat all 8 challenges. theirs something wrong their
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Such an immense Magic ripoff...couldn't you come up with slightly more ideas of your own? I just can't understand how you could go to such enormous lengths to create a game and then put nothing into game design. I wish I had time and the ability for graphics design and game programming to realise some ideas...
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Black Lotus
Dude! You just completed the Black Lotus achievement in Mytheria and won the Black Lotus badge and 15 points!
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Complete Card Conquest
Dude! You just completed the Complete Card Conquest achievement in Mytheria and won the Complete Card Conquest badge and 15 points!
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2 easy....
New Challenger Badge (easy – 5 points)
Unlock challenge mode in Mytheria
You acquired this badge on Nov. 14, 2008.
Black Lotus (completed)
Black Lotus Badge (medium – 15 points)
Defeat the Blackguard army by completing all 12 missions in Mytheria
* 12 missions completed Best so far: 11.
Complete Card Conquest (completed)
Complete Card Conquest Badge (medium – 15 points)
Construct your ultimate deck and complete all 8 challenges in Mytheria
* 8 challenges completed Best so far: 7.
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Congratulations! You've just completed the Card Challenge Card Challenge! You have earned a card from our collectible card game. SWEET!
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Cool bug I've found here...
I was playing mission 8, the opponent was attacking me with a sniper bot, then I acidentally clicked it. And it was misteriously destroyed in the middle of its attack, causing the game to attack me with nothing....e_e And freezing it, afterwards. ¬¬
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What a great idea for the final campaign mission. Give the enemy twice your health, life-draining spells and an enchantment (oops. I mean aura) that drains everyone's life.