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sry. What i meant to say was anyone here notice that this game is like duel masters mixed with yu-gi-oh? The rules are similar.
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Yes, those are both confirmed bugs. Opponent freezes when out of cards, and the enemy's sniper bot ability can be used against itself (and may stall the game if done at the right time).
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Hee hee hee I just froze the comp by making it run out of cards (well, technically by making it need to draw more card than it has).
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Dude! You just completed the Complete Card Conquest achievement in Mytheria and won the Complete Card Conquest badge and 15 points!
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What stinks is one deck can win you every challenge well at least my dark deck did
And for the 1 heath one its half luck just for me i got 2 of my weakest unit and least power consuming and put them out, then i attacked with one and i used the other for blocking i repeated a process like this until i have 3 power then i used Drain Life
so easy
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I liked it a lot, this is the only successful conversion of a card game to a flash game that I've seen. It's similar enough to existing card games to be intuitive, but different enough to be unique and not a blatant copy. I'm impressed, good job.
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Hint: use Memory Erase ( black card) when you have used up all you cards so dont draw and just increase power to 6 then use it when u have no cards and the computer becomes predictable and easy ( i used this on last challenge )
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Weak AI makes the challenges all too easy. A strong purple deck works for just about every challenge except for the "one health" challenge, where I just threw together a white deck. Easy peasy.
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This is the first card game I've played. I found it to be somewhat addicting, entertaining, and novel game. Despite some annoyances, the fun (and creative) part is the ability to put together custom decks, and test their effectiveness against different scenarios.
I had a hard time with the 1 hp challenge, but with a hint from GammaTigerX, I was able to complete it.
I'm looking forward to any extensions that may be forthcoming. Thanks to those that put forth a lot of effort to bring this (free) game to us. I think it may be missed by some as to just how hard it is, and the time it takes to create a game such as this one........
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Garlow... you DO know the computer can't read your mind, right? It's random... if you don't like the card, don't play it. It's not hard.
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Discarding should not be random or however it currently works. I have yet to not lose one of the cards that I'm trying to hold onto- in a 3 card hand I could understand it, but when I've got 7 it gets really annoying.
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Complete Card Conquest
Dude! You just completed the Complete Card Conquest achievement in Mytheria and won the Complete Card Conquest badge and 15 points!
- was just a matter of time... you play long enough, it's inevitable you'll get all the badges.
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I haven't completed the 6th mission yet, (I'm doing it right now). So, the game may get harder? But I'm liking it so far, the art and descriptions are particularly nice. :D
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Dude! You just completed the Black Lotus achievement in Mytheria and won the Black Lotus badge and 15 points! TOO EASY!!!
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Unfortunately, there really isn't an incentive to mix different colored decks together. One color "pure" decks are a lot more effective, because there's only one energy type to manage.
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Does it matter with what deck you complete the challenges? Does it all need to be with one deck? I have finished all 8 challenges, but used some different decks to do so... I hoped that that would count!
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An only black cards deck with 5 Veterans, 5 Leaders, 5 Thugs, 5 Disintegrate, 5 Drain Life and 5 Contaminations should work well for all the challenges.
thnx 9ball
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It's a very good game, ¡but it's to easy! The AI works like "attack-with-everything", with catastrofic results. An online mode will be great!!!
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This game reminded me of M:TG a lot, and I enjoyed it for the first few minutes... until I realized that the AI is just goddamn retarted.