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glitch! when you're in a match and there comes the draw a card or increse your power thing in that point press quit to menu or something and the thing stays.
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Meh. The game has potential but seriously - you need a better AI to make the game a challenge. As it stands, the AI gives up creatures way too easily just to push through 1-2 points of damage. With a little bit of attention on cardadvantage you can just browse through the missions and challenges.
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nice game. i love TCG style card games. it seems that creature deck is only choice, for low on non-creature cards. if there are more useful cards, this game would be further better.
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5 stars for the effort, 2 for the AI, i mean AI is dum as hell.
A winnie blue deck won all challenges first try, ok i got a little lucky in the 1 life challenge, but other than that it was all too easy.
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Breakdance, I beat that first try. The trick is to always gain 5 points towards yourself before drawing any cards. If there's two different "factions" then get 3 points for each.
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Play the challenge against the purple deck. I have tried three times now to outlast the deck with a white one and when he purple gets to one card the game gets stuck on its turn and nothing happens...so thats no good.
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game is a bit too easy - i finished it only with black cards (challenge i mean), if it had multiplayer and card creation system it would be perfect card game :D
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Not bad. A little kludgy though. Would be nice if you could just select all of the creatures you're going to attack with just hit attack, instead of doing it one at a time. 4/5 so far.
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i found a blue deck with 2 basic (1 power) cards from another colour. for the second last challenge i found a black deck with enforced silence (purple) the best
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If you want to be the challenges, make a blue deck. the 5/5 creatures for 4 blue are the ultimate weapon, and use the hive minds giving all your robots +3/+3 (since you can only have 3). Unstoppable.
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a deck of sniper bots, shield walls and hive minds is sufficient to beat all the challenges, mostly because you can attack and snipe on the same turn even though it looks like you shouldn't be able to.
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Yeah, I went all the way with my original deck without being defeated. While I'd like to say "Yeah it was skill"... really it wasn't; the AI is too weak to take any real strategic credit. That's what I would work on improving if I were the dev. Also, I would write a "random challenge" mode, because the pre-set challenges and missions are too short for how repeatably playable and fun this game is.
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It's fun, but surprisingly easy... the first deck I built managed to beat all the challenges and only lose once in the 2nd last one, where I got killed on the opponent's first turn.
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This is a great game, I only wish it were a tad... harder. Or maybe that the AI were smarter. Or that there were more challenges. Or something. 4/5.
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the card Frailty is bugged, when put on enemy creatures it disappears after your turn is over, instead of lasting until next turn