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This game is just, insanely great. The vector Visuals and heavy background music makes this game perfectly lonely and frantic. Not to mention the upgrade system is better than some, and the use of special weapons make this game much more bearable.
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I thought it was a bit easy... just get all the extra money upgrades at the start and you're sweet. But it's not giving me the badges ):
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Aku, i beat level 9 easy, sure it took a while. max out your primary gun, upgrade your shiled a few times, and dont be afraid to use torpedoes/EMP cells.
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Reminds me of battlezone. It's OK. Get's confusing which quadrant something is approaching from at times. Would make a better 180 vs. 360 degree game, IMOHO
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i kinda like it but i think the bunker should be weaker cause it took me like 10 mins to die on survival when i wasn't doing anything
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Level 9 is absurdly hard. There is no way in hell you can fight off that many enemies from all directions, and last through such a ridiculously long level. Shorten it, or add some sort of health/armor upgrade.
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OK, forget my last comment. Getting shot up by the green guys doesn't cost you the badge. I think people are being a bit too harsh on this game, it's alright.
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Green guys make the unscathed badge too difficult. As soon as they're on screen (usually at start) they've shot you and you fail. Is there a restart button?
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Awful. Hard says good for FPS likers, fyi, target lock destroys any aiming skill. thus making the game how tactical you are, but at the same time forcing you to do exactly what you want, In other words, this game is trial and error.
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If you rate it low give a suggestion? Don't just say it sucks or whatever...it's really annoying. And rating it what, 20, 40, 60% lower based on ONE LEVEL out of 10 easy levels, ten hard ones, and survival is ridiculous.
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Nice game. Old school feeling with vector graphics makes it possible to create a 3D game like this, without any lag to most of the systems. Incredibly playable, cool, upgrade system, great atmosphere, G.U.I., music and fx. Some things are keeping it away from 5/5. No Big Boss??? So small? Ok you got difficulties and many modes but seriously, i wanted it at least twicwe bigger. Anyway, good job, you get 3/5 from me.
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4/5. Fun, but could use some work in upgrade variety. Rockets should have unlimited ammo, but should be replenished slowly over time IMO (Or that should be something you can buy w/ an upgrade).
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id say 4/5 the game was fun but it sorta got pointless. it couldve used more unique upgrades like another turret that fires for you or something like that
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This Game sucks. not cause its easy or hard cause it is kinda easy. But the game it self is a decent idea with crap execution.
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What the hell? I mean, if I can't finish a level because I just can't buy enough upgrades, you basically force me to restart the whole game? Seriously? Really poor design that could be fixed in about 5 minutes (give me a percentage of the resources I earn how about?). Just because I now have to restart the game (I cannot beat level 9 with what I have) 2/5.
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The idea with old-school graphics - one point. The simplicity of the game - second. Brings some old memmories back - third one. BUT! The graphics are fuzzy and are onerous - one point less. If it weren't for badges - I wouldn't play it...
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1/5 this game's concept is barely understandable yet crazy. when locked on to a target, the target moves while still having the locked on status. (lv. 1 droids) and a helth bar on the enemies would be nice.
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Need 4 nukes for last level on hard. Also used 5 EMPs. Fire 4-5 rockets + 2 nukes for the orange ships. Hard but got it on my second attempt.