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Im at the point im only missing 10 trophies. T.T These ten are going to take forever, as at the point im at, its basically a giant brick wall. Im looking forward to the update which should give you one step beyond said brick wall.
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Small issue: I'm semi-colorblind (color-deficient is what I was told) so maybe that's it, but the red text on gray background, especially for the "good" side is really hard for me to read. (For example, when I don't have enough to purchase a Heaven's Gate, the cost of the next one is hard to see.)
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@MrBull13 I do the same except casting Call to arms first and God's Hand second, because while the first long boost is running you are not using taxes and waiting for mana for other boost, so by CtA being cast first, you "waste" few seconds of CtA instead of GH and can continue spam taxes on GH after CtA ran out.
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I just lost a save. My computer crashed for unrelated reasons (recently upgraded graphics driver and it was buggy). When I reloaded I was back to square one. My guess is that since this game autosaves pretty frequently, and only keeps one save file at a time unless you manually export, crashing during a save will corrupt the file and cause it to start over next time you log in. Regardless, saving manually is apparently a good idea.
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To make money: I choose "Angels", buy enough buildings (so the casts will bring any effort) let the mana bar stack to 100%, cast "God's Hand", let the man bar stack to 30% (while the other cast is still active) and cast "Call to arms" (now both casts stack). With both ones active, I spam the treasure and use tax collection as soon as it's ready... voila, a lot of money each round ^^
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Everyone complains about the clicking trophies. Getting 100K in one game WITHOUT an autoclicker is EASY. I managed it in about 4-5 hours of my first playthrough (not the first 4-5, just 4-5 OF the first playthrough) which only went to about 200 gems. Not that hard, stop complaining.
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For all those who believed that there is a discount when you buy in bulk, I have just realized there is not. I'm not sure why I thought this, but let me assure you that saving up to buy 100 at a time does not make a difference. Just buy one at a time so then the next ones come even more quickly.
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I strongly advoate what @moonshardy wrote here. The last two clicking trophies are too much; one can either waste much time on them, while he could do something else (like reset and try other faction/try to get other trophies/collect gems) or just ignore them. Looking at it from a different perspective, these trophies are the only two asking the player for just trivial clicking, with no workarounds (well, not counting the commonly hated autoclickers :) ) or strategies. And this game is one of the few idle games, that require more strategy than pure clicking, so I'd say these trophies are kind of opposing the general character of this game.
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I would just like to give a shout out to the devs of this game. A lot of games have devs that are uncommunicative about new updaes, or just downright don't update their games. Divine Games however releases news about updates frequently, and that's not something you see in many games. Thank you guys.
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I haven't done a soft reset yet but right now there are two buildings that form the 99.9% of my income, maybe an extra incentive for upgrading the early buildings other than assistant clickers?
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dear divinegames
as you may or may not know, two of your trophies 50k clicks in a game and 100k clicks in a game, is very ill considered, they shouldve been total clicks, not in a single game, at this point, they are obtained for two easy extra trophies by people using auto clickers, people playing without such generally dont get past 10k clicks a game, 20k trophy is already stretching it
i strongly urge you to reconsider those trophies and make them total clicks instead of single game clicks
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I think maybe add a button to buy all upgrades from the cheapest because I have a hard time keeping up at later levels. Especially when you have so many gems.
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There is no situation where the goblin central bank is ever worth anything... I have 25 oct coins and my goblin central bank produces 1/25th what my farms produce. It might be interesting if the bank overrode the base income of another building type like slave pen or farm, but since it doesn't it's only as valuable as having an additional 16 farm's output late game.
Goblin Central Bank has been reworked to produce significantly more in the next update. While the focus will be on the new factions, old factions are being tweaked and rebalanced. Some old factions will just produce more as a direct consequence of new upgrades and trophies (mostly fairies and demons), some bonuses have been redistributed (angels and goblins) while others have been buffed (elves and undeads).
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Try using tax collection after Blood Frenzy (or its equivalent skill in any other faction) you get 30 seconds worth of blood-frenzy-boosted money
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OK! so I just got 16 undead coins faster than I got 2 fairy coins...Oh and my faction just happens to be undead. I'm beginning to think this "2.00% chance to get faction coins" isn't entirely true xD
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News on the update : we are approaching the end of the testing phase, trying to squash some bugs and tweaking the numbers a bit. We can confirm a release date before the end of next week if nothing majorly catastrophic happens, maybe even this week if we are lucky enough. We are very happy with the new factions and with everything that revolves around them, we can only hope you will like it too!
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Last hidden trophy:
Faction Grinder: Purchase all the Faction Heritage upgrades in a single game. (5,000 faction coin upgrades)
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Well, most of late game achievements require a lot of time, but isn't the 100K clicks on the chest even dangerous for the player ? b: Maybe having it through all playthroughs ?
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reached to 500 million crystal mark and the game got extremely slow. Is there a fix I can apply without losing my data?
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I opened the game without beeing logged in to Kong. I instantly logged in and refreshed the game. Result: My game was reset (hard)! :(
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I don't see why my comment's got such bad ratings, I was just stating what happened to my save. I wasn't insulting the game or speaking negatively about the game. I started a new save and I'm happy...
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there should be an option where you can take two alliances in one game. this would have to be a very expensive upgrade, maybe unlocked through gem total or maybe after you get all three good/evil alliances. imagine the faction coins you could get with a fairy-elf dual alliance!!!!!!!
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@ramjr, you are likely counting the non-faction exchanges as they are included in the count: the good VS evil one, the pick a faction one, and the 3 faction upgrade unlockers. If you are going by what the stats screen says then you need to go to 506, not 500.
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@NormaTheNorman Spells are multiplicative with each other, making it easy for chaining spells to be better than using one. Lets say your Hellfire Blast does 12000%. If your Evil Fortresses and Hellfire Portals are making a combined total per second of 100 Sx coins, then it will increase to 12 Sp. Using Blood Frenzy+Call to Arms, It would increase first to 1 Sp. Then, if your call to arms is more than 1200%, it would increase it to more than 12 Sp. In addition, all evil buildings are boosted with blood frenzy, and all buildings with call to arms. So once you have around 10% of your hellfire bonus as your call to arms bonus, the second option becomes the optimal one.
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@romain2203 if You already completed (that means bought all faction related upgrades) some factions in previous sessions, then You can also buy faction heritages, one per completed faction. They are then visible and available (well, if You have 5000 faction coins, of course :) ) from the beginning of a new game. Other than heritages and the upgrades You mentioned, there are no other upgrades for faction coins. For the current version (03.06.2015), of course.
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Don't know if it's been reported yet, but final hidden trophy is Faction Grinder: purchase all 6 Heritage bonuses in one game.
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I have massive numbers of buildings, yet my Call+Blood still works better than my Hellfire Blast. 3.5e28/click VS 2.8e28 per click, respectively. Here's my buildings from bottom to top. 330, 360, 370, 390, 410, 430, 440, 460, 460, 480. I'd like to know if this is planned, or an accidental oversight. If it's planned apparently Hellfire isn't balanced because by this stage it should be better. Thanks. And if someone else understands why this is happening please PM me. thanks again.
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@jugador2345: I bet it's a dynamic bonus. Fairy Heritage, for example, updates the tooltip as you build more farms, inns or blacksmiths.