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I play a shit ton of idle games, but this is the first in a while that I've really enjoyed. I think the use of mana instead of standard cooldowns was a good design choice, but I would like a way to see prerequisites for upgrades though so I know what to be saving and building for
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I've lost all my progress 3 times now because the save feature doesn't work. Please let me export my save data so this doesn't keep happening.
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Undead's Night Time should be useful considering it's effect but it goes strait to Farm/Inn/Blacksmith every time since they are absolute lowest buildings with barely any payout at higher levels (Even with 50 necropolis which is 50x boost I'm only receiving an approx 10% coin per second boost as opposed to 10x) the effect gets wasted.
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you should ged rid of some "in single game" coz I dont think anyone would click 100000 times in a run and can u make some trophy reward?
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Ok, so it looks like it IS working...i can see my faction coin totals increasing, just kinda threw me off since i couldn't see anything, or hear anything that would indicate some passive clicking process initially.
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So i purchased the farming assistant upgrade after i got 100 farms, and it doesn't seem to be working. There is no indication that i can see of any passive chest clicking going on.
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@kingdrake if you look back at my comment on may 21st you will see some of the other hidden achievments that I found too. nice work on the "1337" one
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@BlackLoter Whenever you manage to reach 100 spells casted during 1 game, then you unlock the auto-cast feature for all games afterwards (would recommend Angel faction for it)
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Hidden Achievements that i have found sofar: "Leet" - have exactly 1337 coins; "Grand Diplomat" - ally with each faction once; "True Night" - Use Night Time (Devil Spell) between 11 PM and 6 AM (your time), "Assisted Economy" - have 10 assists. Who else found others?
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This should be an idle game, but if I don't play it for a couple of minutes my mana bar is full and tons of mana get wasted... way to idle?
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With the offline farming now in place, the game feels much more in line with what people expect from a good idle game. Good job!
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Please add an option to disable the floaing text during clicking, pretty sure that's the main culprit behind the lag.
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The time requirements for the secret unlocks are a great idea, but the length really is way way way way way too long. The good one especially. I don't think anyone will ever find it without cheating.
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Is this "clickable gem issue" that easy... :D I'm sure getting old, to stop looking for real answers and taking that comfortable "it's a bug!". Anyway, did anyone notice that some spells affect each other? A simple example is mixing "Call to arms" with "Tax collection". Because of that, I'm curious if it would be possible to expect to improve the auto-casting feature so, that it will cast some sequence chosen by player instead of just taking the cheapest spell?
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I don't think the day will ever come where an idle game doesn't have its leaderboards hacked within 24 hours. I don't see what people gain from ruining a games leaderboards, they are very tedious for a dev to fix. Why can't people just enjoy a game legitimately for once
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So just got my first 2 gems today and it increases the chance of a gem. What i think should happen is first you gain either one. Second which ever side you choose you will gain more for that type. 3rd when you choose a faction most of the coins will go twoards it. Even though this makes it worst because you cant trade much often for the 10% production or like what Synx says we can use gems for stuff maybe 1 gem can buy like 5 tokens or something relevant to that
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Ive encountered a bug with offline gains, no matter how long your off it refills your mana, soooooooooo thats kinda bad